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Minor fix.
A general issue: "shooter" artifacts should display bonus only for shooting creatures.
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@ -637,7 +637,7 @@ void CArtHandler::addBonuses()
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giveArtBonus(89,Bonus::EARTH_SPELLS,0);//Tome of Earth Magic
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giveArtBonus(89,Bonus::EARTH_SPELLS,0);//Tome of Earth Magic
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giveArtBonus(90,Bonus::WATER_WALKING, 0, 1);//Boots of Levitation
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giveArtBonus(90,Bonus::WATER_WALKING, 0, 1);//Boots of Levitation
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giveArtBonus(91,Bonus::NO_SHOTING_PENALTY,0);//Golden Bow
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giveArtBonus(91,Bonus::NO_SHOTING_PENALTY,0, 0, 0, new HasAnotherBonusLimiter(Bonus::SHOOTER));//Golden Bow
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giveArtBonus(92,Bonus::SPELL_IMMUNITY,0,35);//Sphere of Permanence
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giveArtBonus(92,Bonus::SPELL_IMMUNITY,0,35);//Sphere of Permanence
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giveArtBonus(93,Bonus::NEGATE_ALL_NATURAL_IMMUNITIES,0);//Orb of Vulnerability
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giveArtBonus(93,Bonus::NEGATE_ALL_NATURAL_IMMUNITIES,0);//Orb of Vulnerability
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