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Minor fix.

A general issue: "shooter" artifacts should display bonus only for shooting creatures.
This commit is contained in:
DjWarmonger 2011-05-25 18:12:26 +00:00
parent 8e57dba850
commit d4ed4cf9a0

View File

@ -637,7 +637,7 @@ void CArtHandler::addBonuses()
giveArtBonus(89,Bonus::EARTH_SPELLS,0);//Tome of Earth Magic giveArtBonus(89,Bonus::EARTH_SPELLS,0);//Tome of Earth Magic
giveArtBonus(90,Bonus::WATER_WALKING, 0, 1);//Boots of Levitation giveArtBonus(90,Bonus::WATER_WALKING, 0, 1);//Boots of Levitation
giveArtBonus(91,Bonus::NO_SHOTING_PENALTY,0);//Golden Bow giveArtBonus(91,Bonus::NO_SHOTING_PENALTY,0, 0, 0, new HasAnotherBonusLimiter(Bonus::SHOOTER));//Golden Bow
giveArtBonus(92,Bonus::SPELL_IMMUNITY,0,35);//Sphere of Permanence giveArtBonus(92,Bonus::SPELL_IMMUNITY,0,35);//Sphere of Permanence
giveArtBonus(93,Bonus::NEGATE_ALL_NATURAL_IMMUNITIES,0);//Orb of Vulnerability giveArtBonus(93,Bonus::NEGATE_ALL_NATURAL_IMMUNITIES,0);//Orb of Vulnerability