From d586d4ea89c8aac87c9aa109905ccf8d302a1b8c Mon Sep 17 00:00:00 2001 From: Ivan Savenko Date: Thu, 6 Feb 2025 14:18:56 +0000 Subject: [PATCH] Do not highlight unavailable columns of hexes on battlefield --- client/battle/BattleFieldController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/battle/BattleFieldController.cpp b/client/battle/BattleFieldController.cpp index 412215deb..bfa1d4c15 100644 --- a/client/battle/BattleFieldController.cpp +++ b/client/battle/BattleFieldController.cpp @@ -533,7 +533,7 @@ void BattleFieldController::showHighlightedHexes(Canvas & canvas) BattleHexArray hoveredMoveHexes = getHighlightedHexesForMovementTarget(); BattleHex hoveredHex = getHoveredHex(); - BattleHexArray hoveredMouseHex = hoveredHex.isValid() ? BattleHexArray({ hoveredHex }) : BattleHexArray(); + BattleHexArray hoveredMouseHex = hoveredHex.isAvailable() ? BattleHexArray({ hoveredHex }) : BattleHexArray(); const CStack * hoveredStack = getHoveredStack(); if(!hoveredStack && hoveredHex == BattleHex::INVALID)