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progress in battles

This commit is contained in:
mateuszb
2008-03-23 17:25:38 +00:00
parent ac82c2fe5a
commit d5a5a04811
11 changed files with 198 additions and 14 deletions

View File

@@ -318,6 +318,7 @@ public:
void actionFinished(Action action);//occurs AFTER every action taken by any stack or by the hero
void activeStack(int stackID); //called when it's turn of that stack
void battleEnd(CCreatureSet * army1, CCreatureSet * army2, CGHeroInstance *hero1, CGHeroInstance *hero2, std::vector<int> capturedArtifacts, int expForWinner, bool winner);
void battleStackMoved(int ID, int dest);
//-------------//