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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-03 00:46:55 +02:00

Remove most of non-const access to VLC entities

This commit is contained in:
Ivan Savenko
2023-12-31 23:43:35 +02:00
parent bd5682ecc3
commit d5c4478816
55 changed files with 236 additions and 305 deletions

View File

@ -65,27 +65,27 @@ DLL_LINKAGE void loadDLLClasses(bool onlyEssential)
const ArtifactService * LibClasses::artifacts() const
{
return arth;
return arth.get();
}
const CreatureService * LibClasses::creatures() const
{
return creh;
return creh.get();
}
const FactionService * LibClasses::factions() const
{
return townh;
return townh.get();
}
const HeroClassService * LibClasses::heroClasses() const
{
return &heroh->classes;
return heroclassesh.get();
}
const HeroTypeService * LibClasses::heroTypes() const
{
return heroh;
return heroh.get();
}
#if SCRIPTING_ENABLED
@ -97,22 +97,22 @@ const scripting::Service * LibClasses::scripts() const
const spells::Service * LibClasses::spells() const
{
return spellh;
return spellh.get();
}
const SkillService * LibClasses::skills() const
{
return skillh;
return skillh.get();
}
const IBonusTypeHandler * LibClasses::getBth() const
{
return bth;
return bth.get();
}
const CIdentifierStorage * LibClasses::identifiers() const
{
return identifiersHandler;
return identifiersHandler.get();
}
const spells::effects::Registry * LibClasses::spellEffects() const
@ -127,17 +127,17 @@ spells::effects::Registry * LibClasses::spellEffects()
const BattleFieldService * LibClasses::battlefields() const
{
return battlefieldsHandler;
return battlefieldsHandler.get();
}
const ObstacleService * LibClasses::obstacles() const
{
return obstacleHandler;
return obstacleHandler.get();
}
const IGameSettings * LibClasses::settings() const
{
return settingsHandler;
return settingsHandler.get();
}
void LibClasses::updateEntity(Metatype metatype, int32_t index, const JsonNode & data)
@ -154,7 +154,7 @@ void LibClasses::updateEntity(Metatype metatype, int32_t index, const JsonNode &
townh->updateEntity(index, data);
break;
case Metatype::HERO_CLASS:
heroh->classes.updateEntity(index, data);
heroclassesh->updateEntity(index, data);
break;
case Metatype::HERO_TYPE:
heroh->updateEntity(index, data);
@ -185,8 +185,8 @@ void LibClasses::loadFilesystem(bool extractArchives)
void LibClasses::loadModFilesystem()
{
CStopWatch loadTime;
modh = new CModHandler();
identifiersHandler = new CIdentifierStorage();
modh = std::make_unique<CModHandler>();
identifiersHandler = std::make_unique<CIdentifierStorage>();
modh->loadMods();
logGlobal->info("\tMod handler: %d ms", loadTime.getDiff());
@ -199,9 +199,9 @@ static void logHandlerLoaded(const std::string & name, CStopWatch & timer)
logGlobal->info("\t\t %s handler: %d ms", name, timer.getDiff());
}
template <class Handler> void createHandler(Handler *&handler, const std::string &name, CStopWatch &timer)
template <class Handler> void createHandler(std::shared_ptr<Handler> & handler, const std::string &name, CStopWatch &timer)
{
handler = new Handler();
handler = std::make_shared<Handler>();
logHandlerLoaded(name, timer);
}
@ -219,6 +219,7 @@ void LibClasses::init(bool onlyEssential)
createHandler(riverTypeHandler, "River", pomtime);
createHandler(terrainTypeHandler, "Terrain", pomtime);
createHandler(heroh, "Hero", pomtime);
createHandler(heroclassesh, "Hero classes", pomtime);
createHandler(arth, "Artifact", pomtime);
createHandler(creh, "Creature", pomtime);
createHandler(townh, "Town", pomtime);
@ -239,77 +240,6 @@ void LibClasses::init(bool onlyEssential)
modh->afterLoad(onlyEssential);
}
void LibClasses::clear()
{
delete heroh;
delete arth;
delete creh;
delete townh;
delete objh;
delete objtypeh;
delete spellh;
delete skillh;
delete modh;
delete bth;
delete tplh;
delete terviewh;
#if SCRIPTING_ENABLED
delete scriptHandler;
#endif
delete battlefieldsHandler;
delete generaltexth;
delete identifiersHandler;
delete obstacleHandler;
delete terrainTypeHandler;
delete riverTypeHandler;
delete roadTypeHandler;
delete settingsHandler;
makeNull();
}
void LibClasses::makeNull()
{
generaltexth = nullptr;
heroh = nullptr;
arth = nullptr;
creh = nullptr;
townh = nullptr;
objh = nullptr;
objtypeh = nullptr;
spellh = nullptr;
skillh = nullptr;
modh = nullptr;
bth = nullptr;
tplh = nullptr;
terviewh = nullptr;
#if SCRIPTING_ENABLED
scriptHandler = nullptr;
#endif
battlefieldsHandler = nullptr;
identifiersHandler = nullptr;
obstacleHandler = nullptr;
terrainTypeHandler = nullptr;
riverTypeHandler = nullptr;
roadTypeHandler = nullptr;
settingsHandler = nullptr;
}
LibClasses::LibClasses()
{
//init pointers to handlers
makeNull();
}
void LibClasses::callWhenDeserializing()
{
//FIXME: check if any of these are needed
//generaltexth = new CGeneralTextHandler();
//generaltexth->load();
//arth->load(true);
//modh->recreateHandlers();
//modh->loadConfigFromFile ("defaultMods"); //TODO: remember last saved config
}
#if SCRIPTING_ENABLED
void LibClasses::scriptsLoaded()
{
@ -317,10 +247,8 @@ void LibClasses::scriptsLoaded()
}
#endif
LibClasses::~LibClasses()
{
clear();
}
LibClasses::LibClasses() = default;
LibClasses::~LibClasses() = default;
std::shared_ptr<CContentHandler> LibClasses::getContent() const
{