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Remove most of non-const access to VLC entities
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@@ -347,7 +347,7 @@ void CGameStateCampaign::replaceHeroesPlaceholders(const std::vector<CampaignHer
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if(heroPlaceholder->tempOwner.isValidPlayer())
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heroToPlace->tempOwner = heroPlaceholder->tempOwner;
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heroToPlace->pos = heroPlaceholder->pos;
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heroToPlace->type = VLC->heroh->objects[heroToPlace->getHeroType().getNum()];
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heroToPlace->type = heroToPlace->getHeroType().toHeroType();
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heroToPlace->appearance = VLC->objtypeh->getHandlerFor(Obj::HERO, heroToPlace->type->heroClass->getIndex())->getTemplates().front();
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gameState->map->removeBlockVisTiles(heroPlaceholder, true);
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