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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

basic shortcut menu support

This commit is contained in:
Laserlicht
2025-07-18 22:31:16 +02:00
parent e02fc5ff3f
commit d5fe743340
6 changed files with 211 additions and 0 deletions

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@@ -259,6 +259,12 @@
"vcmi.settingsMainWindow.adventureTab.hover" : "Adventure Map",
"vcmi.settingsMainWindow.adventureTab.help" : "Switches to Adventure Map Options tab (adventure map is the section of the game where players can control the movements of their heroes).",
"vcmi.shortcuts.button.hover" : "Shortcuts",
"vcmi.shortcuts.button.help" : "{Shortcuts}\n\nShow menu for viewing and adjusting shortcuts and keybindings",
"vcmi.shortcuts.editButton.help" : "Edit key binding",
"vcmi.shortcuts.editButton.popup" : "You want to change keybinding for {%s}?\n\nSadly setting the key binding here is not supported yet. Bindings has to configured over {shortcutsConfig.json} in config folder.",
"vcmi.shortcuts.group.keyboard" : "Keyboard",
"vcmi.systemOptions.videoGroup" : "Video Settings",
"vcmi.systemOptions.audioGroup" : "Audio Settings",
"vcmi.systemOptions.otherGroup" : "Other Settings", // unused right now

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@@ -181,6 +181,7 @@ set(vcmiclientcommon_SRCS
windows/settings/SettingsMainWindow.cpp
windows/settings/BattleOptionsTab.cpp
windows/settings/AdventureOptionsTab.cpp
windows/settings/ShortcutsWindow.cpp
xBRZ/xbrz.cpp
@@ -403,6 +404,7 @@ set(vcmiclientcommon_HEADERS
windows/settings/SettingsMainWindow.h
windows/settings/BattleOptionsTab.h
windows/settings/AdventureOptionsTab.h
windows/settings/ShortcutsWindow.h
xBRZ/xbrz.h
xBRZ/xbrz_tools.h

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@@ -10,6 +10,7 @@
#include "StdInc.h"
#include "AdventureOptionsTab.h"
#include "ShortcutsWindow.h"
#include "../../GameEngine.h"
#include "../../GameInstance.h"
@@ -163,6 +164,10 @@ AdventureOptionsTab::AdventureOptionsTab()
GAME->interface()->localState->erasePath(GAME->interface()->localState->getCurrentHero());
ENGINE->windows().totalRedraw();
});
addCallback("openShortcutMenu", [this](int dummyValue)
{
ENGINE->windows().createAndPushWindow<ShortcutsWindow>();
});
build(config);
std::shared_ptr<CToggleGroup> playerHeroSpeedToggle = widget<CToggleGroup>("heroMovementSpeedPicker");

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@@ -0,0 +1,134 @@
/*
* ShortcutsWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "ShortcutsWindow.h"
#include "../../gui/Shortcut.h"
#include "../../gui/WindowHandler.h"
#include "../../widgets/Buttons.h"
#include "../../widgets/GraphicalPrimitiveCanvas.h"
#include "../../widgets/Images.h"
#include "../../widgets/TextControls.h"
#include "../../widgets/Slider.h"
#include "../../windows/InfoWindows.h"
#include "../../../lib/texts/MetaString.h"
#include "../../../lib/json/JsonNode.h"
#include "../../../lib/json/JsonUtils.h"
ShortcutsWindow::ShortcutsWindow()
: CWindowObject(BORDERED)
{
OBJECT_CONSTRUCTION;
pos.w = 500;
pos.h = 450;
updateShadow();
center();
backgroundTexture = std::make_shared<CFilledTexture>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
buttonOk = std::make_shared<CButton>(Point(218, 404), AnimationPath::builtin("IOKAY"), CButton::tooltip(), [this](){ close(); }, EShortcut::GLOBAL_ACCEPT);
labelTitle = std::make_shared<CLabel>(
pos.w / 2, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, MetaString::createFromTextID("vcmi.shortcuts.button.hover").toString()
);
backgroundRect = std::make_shared<TransparentFilledRectangle>(Rect(8, 48, pos.w - 16, 348), ColorRGBA(0, 0, 0, 64), ColorRGBA(128, 100, 75), 1);
shortcuts = JsonUtils::assembleFromFiles("config/shortcutsConfig");
int count = 0;
for(auto & group : shortcuts.Struct())
{
count++;
count += group.second.Struct().size();
}
slider = std::make_shared<CSlider>(Point(backgroundRect->pos.x - pos.x + backgroundRect->pos.w - 18, backgroundRect->pos.y - pos.y + 1), backgroundRect->pos.h - 3, [this](int pos){ fillList(pos); redraw(); }, MAX_LINES, count, 0, Orientation::VERTICAL, CSlider::BROWN);
slider->setPanningStep(LINE_HEIGHT);
slider->setScrollBounds(Rect(-backgroundRect->pos.w + slider->pos.w, 0, slider->pos.x - pos.x + slider->pos.w, slider->pos.h));
fillList(0);
}
void ShortcutsWindow::fillList(int start)
{
OBJECT_CONSTRUCTION;
listElements.clear();
int i = 0;
[&]{
for(auto & group : shortcuts.Struct())
{
if(i >= start)
listElements.push_back(std::make_shared<ShortcutElement>(group.first, listElements.size()));
i++;
if(listElements.size() == MAX_LINES)
return;
for(auto & elem : group.second.Struct())
{
if(i >= start)
listElements.push_back(std::make_shared<ShortcutElement>(elem.first, elem.second, listElements.size()));
i++;
if(listElements.size() == MAX_LINES)
return;
}
}
}();
}
ShortcutElement::ShortcutElement(std::string id, JsonNode keys, int elem)
{
OBJECT_CONSTRUCTION;
pos.x += 14;
pos.y += 56;
pos.y += elem * LINE_HEIGHT;
std::string keyBinding = "";
if(keys.isString())
keyBinding = keys.String();
else if(keys.isVector())
{
std::vector<std::string> strings;
std::transform(keys.Vector().begin(), keys.Vector().end(), std::back_inserter(strings), [](const auto& k) { return k.String(); });
keyBinding = boost::join(strings, " | ");
}
labelName = std::make_shared<CLabel>(
0, LINE_HEIGHT / 2, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, MetaString::createFromTextID("vcmi.shortcuts.shortcut." + id).toString(), 295
);
labelKeys = std::make_shared<CLabel>(
300, LINE_HEIGHT / 2, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, keyBinding, 120
);
buttonEdit = std::make_shared<CButton>(Point(422, 3), AnimationPath::builtin("settingsWindow/button32"), std::make_pair("", MetaString::createFromTextID("vcmi.shortcuts.editButton.help").toString()));
buttonEdit->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("settingsWindow/gear")));
buttonEdit->addCallback([id](){
auto str = MetaString::createFromTextID("vcmi.shortcuts.editButton.popup");
str.replaceTextID("vcmi.shortcuts.shortcut." + id);
CInfoWindow::showInfoDialog(str.toString(), {});
});
if(elem < MAX_LINES - 1)
seperationLine = std::make_shared<TransparentFilledRectangle>(Rect(0, LINE_HEIGHT, 456, 1), ColorRGBA(0, 0, 0, 64), ColorRGBA(128, 100, 75), 1);
}
ShortcutElement::ShortcutElement(std::string group, int elem)
{
OBJECT_CONSTRUCTION;
pos.x += 14;
pos.y += 56;
pos.y += elem * LINE_HEIGHT;
labelName = std::make_shared<CLabel>(
0, LINE_HEIGHT / 2, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, MetaString::createFromTextID("vcmi.shortcuts.group." + group).toString(), 300
);
if(elem < MAX_LINES - 1)
seperationLine = std::make_shared<TransparentFilledRectangle>(Rect(0, LINE_HEIGHT, 456, 1), ColorRGBA(0, 0, 0, 64), ColorRGBA(128, 100, 75), 1);
}

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@@ -0,0 +1,55 @@
/*
* ShortcutsWindow.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../CWindowObject.h"
#include "../../../lib/json/JsonNode.h"
class CFilledTexture;
class CButton;
class CLabel;
class TransparentFilledRectangle;
class CSlider;
const int MAX_LINES = 11;
const int LINE_HEIGHT = 30;
class ShortcutElement : public CIntObject
{
private:
std::shared_ptr<CButton> buttonEdit;
std::shared_ptr<CLabel> labelName;
std::shared_ptr<CLabel> labelKeys;
std::shared_ptr<TransparentFilledRectangle> seperationLine; // rectangle is cleaner than line...
public:
ShortcutElement(std::string id, JsonNode keys, int elem);
ShortcutElement(std::string group, int elem);
};
class ShortcutsWindow : public CWindowObject
{
private:
std::shared_ptr<CFilledTexture> backgroundTexture;
std::shared_ptr<CButton> buttonOk;
std::shared_ptr<CLabel> labelTitle;
std::shared_ptr<TransparentFilledRectangle> backgroundRect;
std::shared_ptr<CSlider> slider;
std::vector<std::shared_ptr<ShortcutElement>> listElements;
JsonNode shortcuts;
void fillList(int start);
public:
ShortcutsWindow();
};

View File

@@ -305,6 +305,9 @@
},
{
"text": "vcmi.adventureOptions.minimapShowHeroes.hover"
},
{
"text": "vcmi.shortcuts.button.hover"
}
]
},
@@ -343,6 +346,12 @@
"name": "minimapShowHeroesCheckbox",
"help": "vcmi.adventureOptions.minimapShowHeroes",
"callback": "minimapShowHeroesChanged"
},
{
"name": "shortcutButton",
"type": "buttonGear",
"help": "vcmi.shortcuts.button",
"callback": "openShortcutMenu"
}
]
},