mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-07 00:58:39 +02:00
- first part of CIntObject API clean-up.
- - mostly remove usage of (de)activateSomething functions - - CIntObject's can be safely deleted in active state or without removing from parent first - - Added CWindowObject to use as base of all windows (will be required for such features as shadows) Report any crashes or glitches - it should not cause any issues apart from more console output. TODO: - remove redundant (de)activate and show(All) calls - decrease usage of blitAtLoc\printAtLoc methods - switch all windows to new base
This commit is contained in:
@ -6,7 +6,7 @@
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void CIntObject::activateLClick()
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{
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GH.lclickable.push_front(this);
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active |= LCLICK;
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active_m |= LCLICK;
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}
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void CIntObject::deactivateLClick()
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@ -14,17 +14,13 @@ void CIntObject::deactivateLClick()
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std::list<CIntObject*>::iterator hlp = std::find(GH.lclickable.begin(),GH.lclickable.end(),this);
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assert(hlp != GH.lclickable.end());
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GH.lclickable.erase(hlp);
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active &= ~LCLICK;
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}
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void CIntObject::clickLeft(tribool down, bool previousState)
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{
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active_m &= ~LCLICK;
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}
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void CIntObject::activateRClick()
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{
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GH.rclickable.push_front(this);
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active |= RCLICK;
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active_m |= RCLICK;
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}
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void CIntObject::deactivateRClick()
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@ -32,17 +28,13 @@ void CIntObject::deactivateRClick()
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std::list<CIntObject*>::iterator hlp = std::find(GH.rclickable.begin(),GH.rclickable.end(),this);
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assert(hlp != GH.rclickable.end());
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GH.rclickable.erase(hlp);
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active &= ~RCLICK;
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}
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void CIntObject::clickRight(tribool down, bool previousState)
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{
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active_m &= ~RCLICK;
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}
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void CIntObject::activateHover()
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{
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GH.hoverable.push_front(this);
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active |= HOVER;
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active_m |= HOVER;
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}
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void CIntObject::deactivateHover()
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@ -50,17 +42,13 @@ void CIntObject::deactivateHover()
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std::list<CIntObject*>::iterator hlp = std::find(GH.hoverable.begin(),GH.hoverable.end(),this);
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assert(hlp != GH.hoverable.end());
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GH.hoverable.erase(hlp);
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active &= ~HOVER;
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}
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void CIntObject::hover( bool on )
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{
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active_m &= ~HOVER;
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}
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void CIntObject::activateKeys()
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{
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GH.keyinterested.push_front(this);
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active |= KEYBOARD;
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active_m |= KEYBOARD;
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}
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void CIntObject::deactivateKeys()
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@ -68,17 +56,13 @@ void CIntObject::deactivateKeys()
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std::list<CIntObject*>::iterator hlp = std::find(GH.keyinterested.begin(),GH.keyinterested.end(),this);
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assert(hlp != GH.keyinterested.end());
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GH.keyinterested.erase(hlp);
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active &= ~KEYBOARD;
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}
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void CIntObject::keyPressed( const SDL_KeyboardEvent & key )
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{
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active_m &= ~KEYBOARD;
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}
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void CIntObject::activateMouseMove()
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{
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GH.motioninterested.push_front(this);
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active |= MOVE;
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active_m |= MOVE;
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}
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void CIntObject::deactivateMouseMove()
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@ -86,17 +70,41 @@ void CIntObject::deactivateMouseMove()
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std::list<CIntObject*>::iterator hlp = std::find(GH.motioninterested.begin(),GH.motioninterested.end(),this);
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assert(hlp != GH.motioninterested.end());
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GH.motioninterested.erase(hlp);
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active &= ~MOVE;
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active_m &= ~MOVE;
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}
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void CIntObject::mouseMoved( const SDL_MouseMotionEvent & sEvent )
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void CIntObject::activateWheel()
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{
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GH.wheelInterested.push_front(this);
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active_m |= WHEEL;
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}
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void CIntObject::deactivateWheel()
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{
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std::list<CIntObject*>::iterator hlp = std::find(GH.wheelInterested.begin(),GH.wheelInterested.end(),this);
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assert(hlp != GH.wheelInterested.end());
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GH.wheelInterested.erase(hlp);
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active_m &= ~WHEEL;
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}
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void CIntObject::activateDClick()
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{
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GH.doubleClickInterested.push_front(this);
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active_m |= DOUBLECLICK;
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}
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void CIntObject::deactivateDClick()
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{
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std::list<CIntObject*>::iterator hlp = std::find(GH.doubleClickInterested.begin(),GH.doubleClickInterested.end(),this);
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assert(hlp != GH.doubleClickInterested.end());
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GH.doubleClickInterested.erase(hlp);
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active_m &= ~DOUBLECLICK;
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}
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void CIntObject::activateTimer()
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{
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GH.timeinterested.push_back(this);
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active |= TIME;
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active_m |= TIME;
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}
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void CIntObject::deactivateTimer()
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@ -104,39 +112,46 @@ void CIntObject::deactivateTimer()
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std::list<CIntObject*>::iterator hlp = std::find(GH.timeinterested.begin(),GH.timeinterested.end(),this);
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assert(hlp != GH.timeinterested.end());
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GH.timeinterested.erase(hlp);
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active &= ~TIME;
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active_m &= ~TIME;
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}
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void CIntObject::tick()
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{
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}
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CIntObject::CIntObject()
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CIntObject::CIntObject(int used_, Point pos_):
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parent_m(nullptr),
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active_m(0),
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parent(parent_m),
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active(active_m)
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{
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pressedL = pressedR = hovered = captureAllKeys = strongInterest = false;
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toNextTick = active = used = 0;
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toNextTick = timerDelay = 0;
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used = used_;
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recActions = defActions = GH.defActionsDef;
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pos.x = 0;
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pos.y = 0;
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pos.x = pos_.x;
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pos.y = pos_.y;
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pos.w = 0;
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pos.h = 0;
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if(GH.captureChildren)
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{
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assert(GH.createdObj.size());
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parent = GH.createdObj.front();
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parent->children.push_back(this);
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GH.createdObj.front()->addChild(this, true);
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}
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if(parent->defActions & SHARE_POS)
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{
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pos.x = parent->pos.x;
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pos.y = parent->pos.y;
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}
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void CIntObject::setTimer(int msToTrigger)
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{
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if (!active & TIME )
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activateTimer();
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toNextTick = timerDelay = msToTrigger;
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used |= TIME;
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}
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void CIntObject::onTimer(int timePassed)
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{
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toNextTick -= timePassed;
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if (toNextTick < 0)
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{
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toNextTick += timerDelay;
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tick();
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}
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else
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parent = NULL;
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}
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void CIntObject::show(SDL_Surface * to)
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@ -155,15 +170,23 @@ void CIntObject::showAll(SDL_Surface * to)
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if(children[i]->recActions & SHOWALL)
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children[i]->showAll(to);
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}
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}//FIXME: needed?
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/*
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else
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show(to);
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show(to);*/
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}
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void CIntObject::activate()
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{
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assert(!active);
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active |= GENERAL;
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if (active_m)
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{
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if ((used | GENERAL) == active_m)
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return;
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else
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deactivate(); //FIXME: better to avoid such possibility at all
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}
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active_m |= GENERAL;
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activate(used);
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if(defActions & ACTIVATE)
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@ -194,11 +217,13 @@ void CIntObject::activate(ui16 what)
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void CIntObject::deactivate()
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{
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assert(active);
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active &= ~ GENERAL;
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deactivate(used);
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if (!active_m)
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return;
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assert(!active);
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active_m &= ~ GENERAL;
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deactivate(active_m);
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assert(!active_m);
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if(defActions & DEACTIVATE)
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for(size_t i = 0; i < children.size(); i++)
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@ -218,7 +243,7 @@ void CIntObject::deactivate(ui16 what)
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deactivateMouseMove();
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if(what & KEYBOARD)
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deactivateKeys();
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if(what & TIME) // TIME is special
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if(what & TIME)
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deactivateTimer();
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if(what & WHEEL)
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deactivateWheel();
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@ -228,15 +253,20 @@ void CIntObject::deactivate(ui16 what)
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CIntObject::~CIntObject()
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{
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assert(!active); //do not delete active obj
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if (active_m)
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deactivate();
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if(defActions & DISPOSE)
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for(size_t i = 0; i < children.size(); i++)
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if(children[i]->recActions & DISPOSE)
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delete children[i];
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{
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while (!children.empty())
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if(children.front()->recActions & DISPOSE)
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delete children.front();
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else
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removeChild(children.front());
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}
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if(parent && GH.createdObj.size()) //temporary object destroyed
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parent->children -= this;
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if(parent_m)
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parent_m->removeChild(this);
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}
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void CIntObject::printAtLoc( const std::string & text, int x, int y, EFonts font, SDL_Color kolor/*=Colors::Cornsilk*/, SDL_Surface * dst/*=screen*/ )
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@ -274,6 +304,20 @@ void CIntObject::printToLoc( const std::string & text, int x, int y, EFonts font
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CSDL_Ext::printTo(text, pos.x + x, pos.y + y, font, kolor, dst);
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}
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void CIntObject::addUsedEvents(ui16 newActions)
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{
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if (active_m)
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activate(newActions & ~used);
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used |= newActions;
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}
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void CIntObject::removeUsedEvents(ui16 newActions)
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{
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if (active_m)
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deactivate(newActions & used);
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used &= ~newActions;
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}
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void CIntObject::disable()
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{
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if(active)
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@ -282,9 +326,9 @@ void CIntObject::disable()
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recActions = DISPOSE;
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}
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void CIntObject::enable(bool activation)
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void CIntObject::enable()
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{
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if(!active && activation)
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if(!active_m && parent_m->active)
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activate();
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recActions = 255;
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@ -300,42 +344,6 @@ bool CIntObject::isItInLoc( const SDL_Rect &rect, const Point &p )
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return isItIn(&rect, p.x - pos.x, p.y - pos.y);
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}
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void CIntObject::activateWheel()
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{
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GH.wheelInterested.push_front(this);
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active |= WHEEL;
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}
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void CIntObject::deactivateWheel()
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{
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std::list<CIntObject*>::iterator hlp = std::find(GH.wheelInterested.begin(),GH.wheelInterested.end(),this);
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assert(hlp != GH.wheelInterested.end());
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GH.wheelInterested.erase(hlp);
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active &= ~WHEEL;
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}
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void CIntObject::wheelScrolled(bool down, bool in)
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{
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}
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void CIntObject::activateDClick()
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{
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GH.doubleClickInterested.push_front(this);
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active |= DOUBLECLICK;
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}
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void CIntObject::deactivateDClick()
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{
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std::list<CIntObject*>::iterator hlp = std::find(GH.doubleClickInterested.begin(),GH.doubleClickInterested.end(),this);
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assert(hlp != GH.doubleClickInterested.end());
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GH.doubleClickInterested.erase(hlp);
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active &= ~DOUBLECLICK;
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}
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void CIntObject::onDoubleClick()
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{
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}
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void CIntObject::fitToScreen(int borderWidth, bool propagate)
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{
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Point newPos = pos.topLeft();
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@ -361,48 +369,42 @@ void CIntObject::moveTo( const Point &p, bool propagate /*= true*/ )
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moveBy(Point(p.x - pos.x, p.y - pos.y), propagate);
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}
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void CIntObject::delChild(CIntObject *child)
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{
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children -= child;
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delete child;
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}
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void CIntObject::addChild(CIntObject *child, bool adjustPosition /*= false*/)
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{
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assert(!vstd::contains(children, child));
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assert(child->parent == NULL);
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if (vstd::contains(children, child))
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{
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tlog4<< "Warning: object already assigned to this parent!\n";
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return;
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}
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if (child->parent_m)
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{
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tlog4<< "Warning: object already has parent!\n";
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child->parent_m->removeChild(child, adjustPosition);
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}
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children.push_back(child);
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child->parent = this;
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child->parent_m = this;
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if(adjustPosition)
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child->pos += pos;
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if (!active && child->active)
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child->deactivate();
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if (active && !child->active)
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child->activate();
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}
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void CIntObject::removeChild(CIntObject *child, bool adjustPosition /*= false*/)
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{
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if (!child)
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return;
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assert(vstd::contains(children, child));
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assert(child->parent == this);
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assert(child->parent_m == this);
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children -= child;
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child->parent = NULL;
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child->parent_m = NULL;
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if(adjustPosition)
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child->pos -= pos;
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}
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void CIntObject::changeUsedEvents(ui16 what, bool enable, bool adjust /*= true*/)
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{
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if(enable)
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{
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used |= what;
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if(adjust && active)
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activate(what);
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}
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else
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{
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used &= ~what;
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if(adjust && active)
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deactivate(what);
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}
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}
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void CIntObject::drawBorderLoc(SDL_Surface * sur, const Rect &r, const int3 &color)
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{
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CSDL_Ext::drawBorder(sur, r + pos, color);
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@ -410,9 +412,9 @@ void CIntObject::drawBorderLoc(SDL_Surface * sur, const Rect &r, const int3 &col
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void CIntObject::redraw()
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{
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if (parent && (type & REDRAW_PARENT))
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if (parent_m && (type & REDRAW_PARENT))
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{
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parent->redraw();
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parent_m->redraw();
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}
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else
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{
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@ -463,4 +465,4 @@ void CKeyShortcut::keyPressed(const SDL_KeyboardEvent & key)
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clickLeft(false, prev);
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}
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}
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}
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}
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Reference in New Issue
Block a user