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showInfoDialog should be compatible with interfaces other than advmapint.
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@@ -193,7 +193,7 @@ public:
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CDefHandler * getAnim(int mode);
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};
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/*****************************/
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class CAdvMapInt //adventure map interface
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class CAdvMapInt : public IActivable //adventure map interface
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{
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public:
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CAdvMapInt(int Player);
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@@ -258,6 +258,9 @@ public:
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void fnextHero();
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void fendTurn();
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void activate();
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void deactivate();
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void show(); //shows and activates adv. map interface
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void hide(); //deactivates advmap interface
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void update(); //redraws terrain
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