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- No battle actions will be available during tactics phase
- Fixed moving stacks during tactics - Fixed Genie spell targeting - Fixed AI getting stuck at Tree of Knowledge when no resources
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@@ -959,7 +959,7 @@ CCommanderInstance::CCommanderInstance (TCreature id)
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name = "Commando"; //TODO - parse them
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}
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void CCommanderInstance::init() //called only after CStackInstance::init was executed
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void CCommanderInstance::init()
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{
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alive = true;
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experience = 0;
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