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Split some map object files into smaller files. Reduced includes usage.
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@ -9,7 +9,6 @@
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*/
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#include "StdInc.h"
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#include "CModHandler.h"
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#include "mapObjects/CObjectClassesHandler.h"
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#include "rmg/CRmgTemplateStorage.h"
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#include "filesystem/FileStream.h"
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#include "filesystem/AdapterLoaders.h"
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@ -20,7 +19,6 @@
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#include "CArtHandler.h"
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#include "CTownHandler.h"
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#include "CHeroHandler.h"
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#include "mapObjects/CObjectHandler.h"
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#include "StringConstants.h"
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#include "CStopWatch.h"
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#include "IHandlerBase.h"
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@ -35,6 +33,7 @@
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#include "TerrainHandler.h"
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#include "BattleFieldHandler.h"
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#include "ObstacleHandler.h"
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#include "mapObjectConstructors/CObjectClassesHandler.h"
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#include <vstd/StringUtils.h>
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