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Split some map object files into smaller files. Reduced includes usage.
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@ -23,8 +23,8 @@
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#include "CCreatureSet.h"
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#include "spells/CSpellHandler.h"
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#include "CSkillHandler.h"
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#include "mapObjects/CObjectHandler.h"
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#include "IGameCallback.h"
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#include "mapObjects/IObjectInterface.h"
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VCMI_LIB_NAMESPACE_BEGIN
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