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Split some map object files into smaller files. Reduced includes usage.
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@ -10,12 +10,13 @@
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#include "StdInc.h"
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#include "CRewardableObject.h"
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#include "../mapObjects/CObjectClassesHandler.h"
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#include "../CGameState.h"
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#include "../CGeneralTextHandler.h"
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#include "../CPlayerState.h"
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#include "../IGameCallback.h"
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#include "../NetPacks.h"
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#include "../mapObjectConstructors/AObjectTypeHandler.h"
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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VCMI_LIB_NAMESPACE_BEGIN
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