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Split some map object files into smaller files. Reduced includes usage.
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@@ -8,7 +8,7 @@
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*
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*/
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#include "StdInc.h"
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#include "CObjectClassesHandler.h"
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#include "ObjectTemplate.h"
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#include "../filesystem/Filesystem.h"
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#include "../filesystem/CBinaryReader.h"
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@@ -16,12 +16,11 @@
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#include "../GameConstants.h"
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#include "../StringConstants.h"
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#include "../CGeneralTextHandler.h"
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#include "CObjectHandler.h"
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#include "../CModHandler.h"
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#include "../JsonNode.h"
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#include "../TerrainHandler.h"
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#include "CRewardableConstructor.h"
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#include "../mapObjectConstructors/CRewardableConstructor.h"
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VCMI_LIB_NAMESPACE_BEGIN
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