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Split some map object files into smaller files. Reduced includes usage.

This commit is contained in:
Ivan Savenko
2023-06-02 21:47:37 +03:00
parent b04b11b9d1
commit d6a357fd17
116 changed files with 1864 additions and 1593 deletions

View File

@@ -13,15 +13,16 @@
#include "../NetPacksLobby.h"
#include "../VCMI_Lib.h"
#include "../CArtHandler.h"
#include "../CCreatureSet.h"
#include "../CPlayerState.h"
#include "../CHeroHandler.h"
#include "../CTownHandler.h"
#include "../CModHandler.h" //needed?
#include "../mapObjects/CObjectClassesHandler.h"
#include "../mapObjects/CRewardableConstructor.h"
#include "../mapObjects/CommonConstructors.h"
#include "../mapObjectConstructors/CRewardableConstructor.h"
#include "../mapObjectConstructors/CommonConstructors.h"
#include "../mapObjects/MapObjects.h"
#include "../mapObjects/CGTownBuilding.h"
#include "../mapObjects/ObjectTemplate.h"
#include "../battle/CObstacleInstance.h"
#include "../bonuses/CBonusSystemNode.h"
#include "../bonuses/Limiters.h"