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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

Split some map object files into smaller files. Reduced includes usage.

This commit is contained in:
Ivan Savenko
2023-06-02 21:47:37 +03:00
parent b04b11b9d1
commit d6a357fd17
116 changed files with 1864 additions and 1593 deletions

View File

@@ -10,12 +10,27 @@
#include "StdInc.h"
#include "Limiter.h"
#include "../IGameCallback.h"
#include "../CGameStateFwd.h"
#include "../CPlayerState.h"
#include "../mapObjects/CGHeroInstance.h"
VCMI_LIB_NAMESPACE_BEGIN
Rewardable::Limiter::Limiter()
: dayOfWeek(0)
, daysPassed(0)
, heroExperience(0)
, heroLevel(0)
, manaPercentage(0)
, manaPoints(0)
, primary(GameConstants::PRIMARY_SKILLS, 0)
{
}
Rewardable::Limiter::~Limiter() = default;
bool Rewardable::Limiter::heroAllowed(const CGHeroInstance * hero) const
{
if(dayOfWeek != 0)