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Split some map object files into smaller files. Reduced includes usage.
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@ -19,8 +19,10 @@
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#include "../TileInfo.h"
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#include "../CZonePlacer.h"
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#include "QuestArtifactPlacer.h"
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#include "../../mapObjects/CommonConstructors.h"
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#include "../../mapObjects/MapObjects.h" //needed to resolve templates for CommonConstructors.h
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#include "../../mapObjectConstructors/AObjectTypeHandler.h"
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#include "../../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../../mapObjectConstructors/CommonConstructors.h"
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#include "../../mapObjects/CGPandoraBox.h"
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#include "../../CCreatureHandler.h"
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#include "../../spells/CSpellHandler.h" //for choosing random spells
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#include "../../mapping/CMap.h"
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