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Fixed villages/capitols not appearing.

This commit is contained in:
Michał W. Urbańczyk 2011-09-03 03:04:06 +00:00
parent 6b9e64de91
commit d71ed76a0f

View File

@ -378,8 +378,8 @@ void CClient::newGame( CConnection *con, StartInfo *si )
const_cast<CGameInfo*>(CGI)->mh = new CMapHandler();
CGI->mh->map = gs->map;
tlog0 <<"Creating mapHandler: "<<tmh.getDif()<<std::endl;
CGI->mh->init();
initVillagesCapitols(gs->map);
CGI->mh->init();
pathInfo = new CPathsInfo(int3(gs->map->width, gs->map->height, gs->map->twoLevel+1));
tlog0 <<"Initializing mapHandler (together): "<<tmh.getDif()<<std::endl;
}