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- fixed modifiers keys behaviour in TextInput
- erm compilation is optional in cmake (too memory-consuming for old systems) - minor fixes
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@@ -982,7 +982,7 @@ void CAdvMapInt::select(const CArmedInstance *sel, bool centerView /*= true*/)
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assert(sel);
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LOCPLINT->cb->setSelection(sel);
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selection = sel;
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if (LOCPLINT->battleInt == NULL && active & GENERAL)
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if (LOCPLINT->battleInt == NULL && LOCPLINT->makingTurn)
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{
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auto pos = sel->visitablePos();
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auto tile = LOCPLINT->cb->getTile(pos);
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