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Add game pause
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@@ -200,6 +200,7 @@ public: // public interface for use by client via LOCPLINT access
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void showShipyardDialogOrProblemPopup(const IShipyard *obj); //obj may be town or shipyard;
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void proposeLoadingGame();
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void performAutosave();
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void gamePause(bool pause);
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///returns true if all events are processed internally
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bool capturedAllEvents();
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