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Add game pause

This commit is contained in:
nordsoft
2023-10-07 01:44:37 +02:00
parent 088ce9b948
commit d7d435dcb7
23 changed files with 83 additions and 18 deletions

View File

@ -16,6 +16,7 @@
#include "processors/PlayerMessageProcessor.h"
#include "processors/TurnOrderProcessor.h"
#include "queries/QueriesProcessor.h"
#include "queries/MapQueries.h"
#include "../lib/IGameCallback.h"
#include "../lib/mapObjects/CGTownInstance.h"
@ -35,6 +36,14 @@ void ApplyGhNetPackVisitor::visitSaveGame(SaveGame & pack)
result = true;
}
void ApplyGhNetPackVisitor::visitGamePause(GamePause & pack)
{
auto turnQuery = std::make_shared<TimerPauseQuery>(&gh, pack.player);
turnQuery->queryID = QueryID::CLIENT;
gh.queries->addQuery(turnQuery);
result = true;
}
void ApplyGhNetPackVisitor::visitEndTurn(EndTurn & pack)
{
gh.throwIfWrongPlayer(&pack);