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cleanup
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@ -868,12 +868,6 @@ OptionsTab::HandicapWindow::HandicapWindow()
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updateShadow();
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center();
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/*TResources resourcesStart = TResources();
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resourcesStart[EGameResID::GOLD] = -500000;
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int resourcesPercent = 120;
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//CSH->setPlayerHandicap(s->color, PlayerSettings::Handicap{resourcesStart, resourcesPercent});
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CSH->setPlayerHandicap((PlayerColor)0, PlayerSettings::Handicap{resourcesStart, resourcesPercent});*/
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}
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bool OptionsTab::HandicapWindow::receiveEvent(const Point & position, int eventType) const
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