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introduce toResourceType
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@@ -288,7 +288,7 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildResourceDateBar(const JsonN
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for(auto i = 0; i < GameConstants::RESOURCE_QUANTITY; i++) //TODO: configurable resource support
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{
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const auto & node = input[LIBRARY->resourceTypeHandler->getById(i)->getJsonKey()];
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const auto & node = input[GameResID(i).toResource()->getJsonKey()];
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if(node.isNull())
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continue;
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