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Merge pull request #3789 from dydzio0614/fix-sounds

Fix some missing/redundant sounds to match H3
This commit is contained in:
Ivan Savenko 2024-04-18 21:34:53 +03:00 committed by GitHub
commit d8baa3c145
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2 changed files with 11 additions and 1 deletions

View File

@ -636,6 +636,11 @@
"shipwreck" : {
"index" :85,
"handler": "bank",
"base" : {
"sounds" : {
"visit" : ["ROGUE"]
}
},
"types" : {
"shipwreck" : {
"index" : 0,
@ -730,6 +735,11 @@
"derelictShip" : {
"index" :24,
"handler": "bank",
"base" : {
"sounds" : {
"visit" : ["ROGUE"]
}
},
"types" : {
"derelictShip" : {
"index" : 0,

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@ -238,7 +238,7 @@ void CBank::doVisit(const CGHeroInstance * hero) const
}
cb->giveHeroBonus(&gbonus);
iw.components.emplace_back(ComponentType::MORALE, -1);
iw.soundID = soundBase::GRAVEYARD;
iw.soundID = soundBase::invalid;
break;
}
case Obj::PYRAMID: