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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Remove network connection from local games

This removes need for TCP network connection in single-player games.

Instead, game will now create internal pseudo-connection that performs
client<->server communication by posting sent messages to client/server
asio::io_service'a.

This should fix gameplay aborting on switching to another app on iOS (and
apparently, on Android in some cases)
This commit is contained in:
Ivan Savenko
2025-02-02 17:47:37 +00:00
parent e113622dc3
commit d9244cf061
12 changed files with 141 additions and 5 deletions

View File

@@ -1077,3 +1077,8 @@ INetworkHandler & CVCMIServer::getNetworkHandler()
{
return *networkHandler;
}
INetworkServer & CVCMIServer::getNetworkServer()
{
return *networkServer;
}