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Cleaning logs.
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@ -3521,6 +3521,6 @@ CPathfinder::CPathfinder(CPathsInfo &_out, CGameState *_gs, const CGHeroInstance
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CRandomGenerator & CGameState::getRandomGenerator()
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{
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logGlobal->traceStream() << "Fetching CGameState::rand with seed " << rand.nextInt();
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//logGlobal->traceStream() << "Fetching CGameState::rand with seed " << rand.nextInt();
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return rand;
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}
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