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	Merge master -> develop
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		| @@ -11,6 +11,8 @@ | ||||
| * Fixed good morale happening after defeating last enemy unit | ||||
| * Fixed death animation of Efreeti killed by petrification attack | ||||
| * Fixed crash on leaving to main menu from battle in hotseat mode | ||||
| * Fixed music playback on switching between towns | ||||
| * Special months (double growth and plague) will now appear correctly | ||||
| * Adventure map spells are no longer visible on units in battle | ||||
| * Attempt to cast spell with no valid targets in hotseat will show appropriate error message | ||||
| * RMG settings will now show all existing in game templates and not just those suitable for current settings | ||||
| @@ -20,6 +22,7 @@ | ||||
| * Fixed blocked progress in Launcher on language detection failure | ||||
| * Launcher will now correctly handle selection of Ddata directory in H3 install | ||||
| * Map editor will now correctly save message property for events and pandoras | ||||
| * Fixed incorrect saving of heroes portraits in editor | ||||
|  | ||||
| # 1.1.1 -> 1.2.0 | ||||
|  | ||||
|   | ||||
| @@ -10,8 +10,8 @@ android { | ||||
| 		applicationId "is.xyz.vcmi" | ||||
| 		minSdk 19 | ||||
| 		targetSdk 31 | ||||
| 		versionCode 1200 | ||||
| 		versionName "1.2" | ||||
| 		versionCode 1201 | ||||
| 		versionName "1.2.1" | ||||
| 		setProperty("archivesBaseName", "vcmi") | ||||
| 	} | ||||
|  | ||||
|   | ||||
| @@ -1208,13 +1208,17 @@ CCastleInterface::CCastleInterface(const CGTownInstance * Town, const CGTownInst | ||||
| 	townlist->onSelect = std::bind(&CCastleInterface::townChange, this); | ||||
|  | ||||
| 	recreateIcons(); | ||||
| 	adventureInt->onAudioPaused(); | ||||
| 	if (!from) | ||||
| 		adventureInt->onAudioPaused(); | ||||
| 	CCS->musich->playMusic(town->town->clientInfo.musicTheme, true, false); | ||||
| } | ||||
|  | ||||
| CCastleInterface::~CCastleInterface() | ||||
| { | ||||
| 	if (adventureInt) // may happen on exiting client with open castle interface | ||||
| 	// resume map audio if: | ||||
| 	// adventureInt exists (may happen on exiting client with open castle interface) | ||||
| 	// castleInt has not been replaced (happens on switching between towns inside castle interface) | ||||
| 	if (adventureInt && LOCPLINT->castleInt == this) | ||||
| 		adventureInt->onAudioResumed(); | ||||
| 	if(LOCPLINT->castleInt == this) | ||||
| 		LOCPLINT->castleInt = nullptr; | ||||
|   | ||||
| @@ -1478,7 +1478,9 @@ void CGHeroInstance::serializeCommonOptions(JsonSerializeFormat & handler) | ||||
| 			{ | ||||
| 				if(portrait < legacyHeroes || portrait >= moddedStart) | ||||
| 				{ | ||||
| 					int tempPortrait = portrait - GameConstants::HERO_PORTRAIT_SHIFT; | ||||
| 					int tempPortrait = portrait >= moddedStart | ||||
| 						? portrait - GameConstants::HERO_PORTRAIT_SHIFT | ||||
| 						: portrait; | ||||
| 					handler.serializeId<si32, si32, HeroTypeID>("portrait", tempPortrait, -1); | ||||
| 				} | ||||
| 				else | ||||
| @@ -1492,7 +1494,8 @@ void CGHeroInstance::serializeCommonOptions(JsonSerializeFormat & handler) | ||||
| 			if(portraitNode.getType() == JsonNode::JsonType::DATA_STRING) | ||||
| 			{ | ||||
| 				handler.serializeId<si32, si32, HeroTypeID>("portrait", portrait, -1); | ||||
| 				portrait += GameConstants::HERO_PORTRAIT_SHIFT; | ||||
| 				if(portrait >= legacyHeroes) | ||||
| 					portrait += GameConstants::HERO_PORTRAIT_SHIFT; | ||||
| 			} | ||||
| 			else | ||||
| 				handler.serializeInt("portrait", portrait, -1); | ||||
|   | ||||
| @@ -1718,7 +1718,7 @@ void CGameHandler::newTurn() | ||||
| 			n.specialWeek = NewTurn::DEITYOFFIRE; | ||||
| 			n.creatureid = CreatureID::IMP; | ||||
| 		} | ||||
| 		else if(!VLC->settings()->getBoolean(EGameSettings::CREATURES_ALLOW_RANDOM_SPECIAL_WEEKS)) | ||||
| 		else if(VLC->settings()->getBoolean(EGameSettings::CREATURES_ALLOW_RANDOM_SPECIAL_WEEKS)) | ||||
| 		{ | ||||
| 			int monthType = getRandomGenerator().nextInt(99); | ||||
| 			if (newMonth) //new month | ||||
|   | ||||
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