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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Support for parsing HotA 1.7.0 maps

This commit is contained in:
Ivan Savenko
2025-02-12 16:44:22 +00:00
parent 7e1ce095a1
commit d996726fe7
7 changed files with 479 additions and 68 deletions

View File

@@ -131,14 +131,14 @@ MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesHOTA(uint32_t hotaVersion)
{
// even if changes are minimal, we might not be able to parse map header in map selection screen
// throw exception - to be caught by map selection screen & excluded as invalid
if(hotaVersion > 3)
if(hotaVersion > 5)
throw std::runtime_error("Invalid map format!");
MapFormatFeaturesH3M result = getFeaturesSOD();
result.levelHOTA0 = true;
result.levelHOTA1 = hotaVersion > 0;
//result.levelHOTA2 = hotaVersion > 1; // HOTA2 seems to be identical to HOTA1 so far
result.levelHOTA3 = hotaVersion > 2;
result.levelHOTA5 = hotaVersion > 4;
result.artifactsBytes = 21;
result.heroesBytes = 23;
@@ -157,8 +157,18 @@ MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesHOTA(uint32_t hotaVersion)
if(hotaVersion == 3)
{
result.artifactsCount = 165; // + HotA artifacts
result.heroesCount = 179; // + Cove + Giselle
result.heroesPortraitsCount = 188; // + Cove + Giselle
result.heroesCount = 179; // + Giselle
result.heroesPortraitsCount = 188; // + campaign portrait + Giselle
}
if (hotaVersion == 5)
{
result.factionsCount = 11; // + Factory
result.creaturesCount = 186; // + 16 Factory
result.artifactsCount = 166; // +pendant of reflection, +sleepkeeper
result.heroesCount = 198; // + 16 Factory, +3 campaign
result.heroesPortraitsCount = 208; // + 16 Factory, +10 campaign
result.heroesBytes = 25;
}
assert((result.heroesCount + 7) / 8 == result.heroesBytes);

View File

@@ -70,6 +70,7 @@ public:
bool levelHOTA0 = false;
bool levelHOTA1 = false;
bool levelHOTA3 = false;
bool levelHOTA5 = false;
};
VCMI_LIB_NAMESPACE_END

View File

@@ -183,8 +183,26 @@ void CMapLoaderH3M::readHeader()
if(hotaVersion > 1)
{
[[maybe_unused]] uint8_t unknown = reader->readUInt32();
assert(unknown == 12);
int32_t terrainTypesCount = reader->readUInt32();
assert(features.terrainsCount == terrainTypesCount);
if (features.terrainsCount != terrainTypesCount)
logGlobal->warn("Map '%s': Expected %d terrains, but %d found!", mapName, features.terrainsCount, terrainTypesCount);
}
if(hotaVersion > 4)
{
int32_t townTypesCount = reader->readUInt32();
uint8_t allowedDifficultiesMask = reader->readUInt8();
assert(features.factionsCount == townTypesCount);
assert(allowedDifficultiesMask < 32);
if (features.factionsCount != townTypesCount)
logGlobal->warn("Map '%s': Expected %d factions, but %d found!", mapName, features.factionsCount, townTypesCount);
if (allowedDifficultiesMask != 0)
logGlobal->warn("Map '%s': List of allowed difficulties (%d) is not implemented!", mapName, allowedDifficultiesMask);
}
}
else
@@ -249,14 +267,14 @@ void CMapLoaderH3M::readPlayerInfo()
playerInfo.aiTactic = static_cast<EAiTactic>(reader->readInt8Checked(-1, 3));
if(features.levelSOD)
reader->skipUnused(1); //TODO: check meaning?
reader->skipUnused(1); //faction is selectable
std::set<FactionID> allowedFactions;
reader->readBitmaskFactions(allowedFactions, false);
const bool isFactionRandom = playerInfo.isFactionRandom = reader->readBool();
const bool allFactionsAllowed = isFactionRandom && allowedFactions.size() == features.factionsCount;
playerInfo.isFactionRandom = reader->readBool();
const bool allFactionsAllowed = playerInfo.isFactionRandom && allowedFactions.size() == features.factionsCount;
if(!allFactionsAllowed)
playerInfo.allowedFactions = allowedFactions;
@@ -267,7 +285,7 @@ void CMapLoaderH3M::readPlayerInfo()
if(features.levelAB)
{
playerInfo.generateHeroAtMainTown = reader->readBool();
reader->skipUnused(1); //TODO: check meaning?
reader->skipUnused(1); // starting town type, unused
}
else
{
@@ -721,7 +739,6 @@ void CMapLoaderH3M::readMapOptions()
if(features.levelHOTA0)
{
//TODO: HotA
bool allowSpecialMonths = reader->readBool();
map->overrideGameSetting(EGameSettings::CREATURES_ALLOW_RANDOM_SPECIAL_WEEKS, JsonNode(allowSpecialMonths));
reader->skipZero(3);
@@ -732,6 +749,7 @@ void CMapLoaderH3M::readMapOptions()
// Unknown, may be another "sized bitmap", e.g
// 4 bytes - size of bitmap (16)
// 2 bytes - bitmap data (16 bits / 2 bytes)
// potentially - combo_artifact_count / combo_artifacts
[[maybe_unused]] uint8_t unknownConstant = reader->readUInt8();
assert(unknownConstant == 16);
reader->skipZero(5);
@@ -744,6 +762,18 @@ void CMapLoaderH3M::readMapOptions()
if(roundLimit != -1)
logGlobal->warn("Map '%s': roundLimit of %d is not implemented!", mapName, roundLimit);
}
if(features.levelHOTA5)
{
int32_t unknownA = reader->readInt32();
int32_t unknownB = reader->readInt32();
if (unknownA != 0)
logGlobal->warn("Map '%s': unknown option A has been set to %d!!", mapName, unknownA);
if (unknownB != 0)
logGlobal->warn("Map '%s': unknown option B has been set to %d!!", mapName, unknownB);
}
}
void CMapLoaderH3M::readAllowedArtifacts()
@@ -884,6 +914,26 @@ void CMapLoaderH3M::readPredefinedHeroes()
logGlobal->debug("Map '%s': Hero predefined in map: %s", mapName, hero->getHeroType()->getJsonKey());
}
if(features.levelHOTA5)
{
for(int heroID = 0; heroID < heroesCount; heroID++)
{
bool alwaysAddSkills = reader->readBool(); // prevent heroes from receiving additional random secondary skills at the start of the map if they are not of the first level
bool cannotGainXP = reader->readBool();
int32_t level = reader->readInt32(); // Needs investigation how this interacts with usual setting of level via experience
assert(level > 0);
if (!alwaysAddSkills)
logGlobal->warn("Map '%s': Option to prevent hero %d from gaining skills on map start is not implemented!", mapName, heroID);
if (cannotGainXP)
logGlobal->warn("Map '%s': Option to prevent hero %d from receiveing experience is not implemented!", mapName, heroID);
if (level > 1)
logGlobal->warn("Map '%s': Option to set level of hero %d to %d is not implemented!", mapName, heroID, level);
}
}
}
void CMapLoaderH3M::loadArtifactsOfHero(CGHeroInstance * hero)
@@ -921,6 +971,9 @@ void CMapLoaderH3M::loadArtifactsOfHero(CGHeroInstance * hero)
bool CMapLoaderH3M::loadArtifactToSlot(CGHeroInstance * hero, int slot)
{
ArtifactID artifactID = reader->readArtifact();
SpellID scrollSpell = SpellID::NONE;
if (features.levelHOTA5)
scrollSpell = reader->readSpell16();
if(artifactID == ArtifactID::NONE)
return false;
@@ -944,7 +997,7 @@ bool CMapLoaderH3M::loadArtifactToSlot(CGHeroInstance * hero, int slot)
// Artifact seems to be missing in game, so skip artifacts that don't fit target slot
if(ArtifactID(artifactID).toArtifact()->canBePutAt(hero, ArtifactPosition(slot)))
{
auto * artifact = ArtifactUtils::createArtifact(artifactID);
auto * artifact = ArtifactUtils::createArtifact(artifactID, scrollSpell);
map->putArtifactInstance(*hero, artifact, slot);
map->addNewArtifactInstance(artifact);
}
@@ -988,16 +1041,21 @@ void CMapLoaderH3M::readObjectTemplates()
{
uint32_t defAmount = reader->readUInt32();
templates.reserve(defAmount);
originalTemplates.reserve(defAmount);
remappedTemplates.reserve(defAmount);
// Read custom defs
for(int defID = 0; defID < defAmount; ++defID)
{
auto tmpl = reader->readObjectTemplate();
templates.push_back(tmpl);
originalTemplates.push_back(tmpl);
if (!CResourceHandler::get()->existsResource(tmpl->animationFile.addPrefix("SPRITES/")))
logMod->warn("Template animation %s of type (%d %d) is missing!", tmpl->animationFile.getOriginalName(), tmpl->id, tmpl->subid );
auto remapped = std::make_shared<ObjectTemplate>(*tmpl);
reader->remapTemplate(*remapped);
remappedTemplates.push_back(remapped);
if (!CResourceHandler::get()->existsResource(remapped->animationFile.addPrefix("SPRITES/")))
logMod->warn("Template animation %s of type (%d %d) is missing!", remapped->animationFile.getOriginalName(), remapped->id, remapped->subid );
}
}
@@ -1018,6 +1076,16 @@ CGObjectInstance * CMapLoaderH3M::readEvent(const int3 & mapPosition, const Obje
else
object->humanActivate = true;
if(features.levelHOTA5)
{
int32_t movementMode = reader->readInt32(); // Give, Take, Nullify, Set, Replenish
int32_t movementAmount = reader->readInt32();
assert(movementMode >= 0 && movementMode <= 4);
if (movementMode != 0 || movementAmount != 0)
logGlobal->warn("Map '%s': Option to modify (mode %d) movement points by %d in event is not implemented!", mapName, movementMode, movementAmount);
}
return object;
}
@@ -1025,6 +1093,21 @@ CGObjectInstance * CMapLoaderH3M::readPandora(const int3 & mapPosition, const Ob
{
auto * object = new CGPandoraBox(map->cb);
readBoxContent(object, mapPosition, idToBeGiven);
if(features.levelHOTA5)
{
uint8_t unknown = reader->readUInt8();
int32_t movementMode = reader->readInt32(); // Give, Take, Nullify, Set, Replenish
int32_t movementAmount = reader->readInt32();
assert(movementMode >= 0 && movementMode <= 4);
assert(unknown == 0);
if (unknown != 0)
logGlobal->warn("Map '%s': Unknown option in pandora box has been set!", mapName);
if (movementMode != 0 || movementAmount != 0)
logGlobal->warn("Map '%s': Option to modify (mode %d) movement points by %d in event is not implemented!", mapName, movementMode, movementAmount);
}
return object;
}
@@ -1055,7 +1138,15 @@ void CMapLoaderH3M::readBoxContent(CGPandoraBox * object, const int3 & mapPositi
}
size_t gart = reader->readUInt8(); //number of gained artifacts
for(size_t oo = 0; oo < gart; ++oo)
{
reward.artifacts.push_back(reader->readArtifact());
if (features.levelHOTA5)
{
SpellID scrollSpell = reader->readSpell16();
if (reward.artifacts.back() == ArtifactID::SPELL_SCROLL)
logGlobal->warn("Map '%s': Pandora/Event at %s Option to give spell scroll (%s) via event or pandora is not implemented!", mapName, mapPosition.toString(), scrollSpell.toEntity(VLC)->getJsonKey());
}
}
size_t gspel = reader->readUInt8(); //number of gained spells
for(size_t oo = 0; oo < gspel; ++oo)
@@ -1127,6 +1218,14 @@ CGObjectInstance * CMapLoaderH3M::readMonster(const int3 & mapPosition, const Ob
);
}
if (features.levelHOTA5)
{
[[maybe_unused]] int8_t unknownA = reader->readInt8();
[[maybe_unused]] int32_t unknownB = reader->readInt32();
assert(unknownA == 0);
assert(unknownB == 0);
}
return object;
}
@@ -1272,6 +1371,34 @@ CGObjectInstance * CMapLoaderH3M::readGarrison(const int3 & mapPosition)
}
CGObjectInstance * CMapLoaderH3M::readArtifact(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
{
ArtifactID artID = ArtifactID::NONE; //random, set later
auto * object = new CGArtifact(map->cb);
readMessageAndGuards(object->message, object, mapPosition);
//specific artifact
if(objectTemplate->id == Obj::ARTIFACT)
artID = ArtifactID(objectTemplate->subid);
if(features.levelHOTA5 && objectTemplate->id != Obj::SPELL_SCROLL)
{
uint32_t pickupMode = reader->readUInt32();
uint8_t pickupFlags = reader->readUInt8();
assert(pickupMode == 0 || pickupMode == 1 || pickupMode == 2); // DISABLED, RANDOM, CUSTOM
if (pickupMode != 0)
logGlobal->debug("Map '%s': Artifact %s: not implemented pickup mode %d (flags: %d)", mapName, mapPosition.toString(), pickupMode, pickupFlags);
}
object->storedArtifact = ArtifactUtils::createArtifact(artID, SpellID::NONE);
map->addNewArtifactInstance(object->storedArtifact);
return object;
}
CGObjectInstance * CMapLoaderH3M::readScroll(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
{
ArtifactID artID = ArtifactID::NONE; //random, set later
SpellID spellID = SpellID::NONE;
@@ -1290,6 +1417,16 @@ CGObjectInstance * CMapLoaderH3M::readArtifact(const int3 & mapPosition, std::sh
artID = ArtifactID(objectTemplate->subid);
}
if(features.levelHOTA5 && objectTemplate->id != Obj::SPELL_SCROLL)
{
[[maybe_unused]] uint32_t unknownA = reader->readUInt32();
[[maybe_unused]] uint8_t unknownB = reader->readUInt8();
// TODO
//assert(unknownA == 0);//pickup_mode (DISABLED=0, RANDOM=1, CUSTOM=2)
//assert(unknownB == 127);//pickup_conditions
}
object->storedArtifact = ArtifactUtils::createArtifact(artID, spellID.getNum());
map->addNewArtifactInstance(object->storedArtifact);
return object;
@@ -1315,17 +1452,32 @@ CGObjectInstance * CMapLoaderH3M::readResource(const int3 & mapPosition, std::sh
return object;
}
CGObjectInstance * CMapLoaderH3M::readMine(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
CGObjectInstance * CMapLoaderH3M::readMine(const int3 & mapPosition)
{
auto * object = new CGMine(map->cb);
if(objectTemplate->subid < 7)
setOwnerAndValidate(mapPosition, object, reader->readPlayer32());
return object;
}
CGObjectInstance * CMapLoaderH3M::readAbandonedMine(const int3 & mapPosition)
{
auto * object = new CGMine(map->cb);
object->setOwner(PlayerColor::NEUTRAL);
reader->readBitmaskResources(object->abandonedMineResources, false);
if(features.levelHOTA5)
{
setOwnerAndValidate(mapPosition, object, reader->readPlayer32());
}
else
{
object->setOwner(PlayerColor::NEUTRAL);
reader->readBitmaskResources(object->abandonedMineResources, false);
bool customGuards = reader->readBool();
CreatureID guardsUnit = reader->readCreature32();
int32_t guardsMin = reader->readInt32();
int32_t guardsMax = reader->readInt32();
if (customGuards)
{
assert(guardsMin <= guardsMax);
assert(guardsUnit.hasValue());
logGlobal->debug("Map '%s': Abandoned Mine %s: not implemented guards of %d-%d %s", mapName, mapPosition.toString(), guardsMin, guardsMax, guardsUnit.toEntity(VLC)->getJsonKey());
}
}
return object;
}
@@ -1415,21 +1567,49 @@ CGObjectInstance * CMapLoaderH3M::readHeroPlaceholder(const int3 & mapPosition)
logGlobal->debug("Map '%s': Hero placeholder: %s at %s, owned by %s", mapName, VLC->heroh->getById(htid)->getJsonKey(), mapPosition.toString(), object->getOwner().toString());
}
if(features.levelHOTA5)
{
bool customizedStatingUnits = reader->readBool();
if (customizedStatingUnits)
logGlobal->debug("Map '%s': Hero placeholder: not implemented option to customize starting units", mapName);
for (int i = 0; i < 7; ++i)
{
int32_t unitAmount = reader->readInt32();
int32_t unitToGive = reader->readInt32();
if (unitToGive != -1)
logGlobal->debug("Map '%s': Hero placeholder: not implemented option to give %d units of type %d on map start to slot %d is not implemented!", mapName, unitAmount, unitToGive, i);
}
int32_t artifactsToGive = reader->readInt32();
assert(artifactsToGive >= 0);
assert(artifactsToGive < 100); // technically legal, but not possible in h3
for (int i = 0; i < artifactsToGive; ++i)
{
int32_t possiblyArtifactCustom = reader->readInt32();
if (possiblyArtifactCustom != 0)
logGlobal->debug("Map '%s': Hero placeholder: not implemented option to give hero artifact %d", mapName, possiblyArtifactCustom);
}
}
return object;
}
CGObjectInstance * CMapLoaderH3M::readGrail(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
CGObjectInstance * CMapLoaderH3M::readGrail(const int3 & mapPosition)
{
if (objectTemplate->subid < 1000)
{
map->grailPos = mapPosition;
map->grailRadius = reader->readInt32();
}
else
{
// Battle location for arena mode in HotA
logGlobal->warn("Map '%s': Arena mode is not supported!", mapName);
}
map->grailPos = mapPosition;
map->grailRadius = reader->readInt32();
return nullptr;
}
CGObjectInstance * CMapLoaderH3M::readHotaBattleLocation(const int3 & mapPosition)
{
// Battle location for arena mode in HotA
logGlobal->warn("Map '%s': Arena mode is not supported!", mapName);
return nullptr;
}
@@ -1442,14 +1622,6 @@ CGObjectInstance * CMapLoaderH3M::readGeneric(const int3 & mapPosition, std::sha
return new CGObjectInstance(map->cb);
}
CGObjectInstance * CMapLoaderH3M::readPyramid(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
{
if(objectTemplate->subid == 0)
return readGeneric(mapPosition, objectTemplate);
return new CGObjectInstance(map->cb);
}
CGObjectInstance * CMapLoaderH3M::readQuestGuard(const int3 & mapPosition)
{
auto * guard = new CGQuestGuard(map->cb);
@@ -1510,9 +1682,76 @@ CGObjectInstance * CMapLoaderH3M::readBank(const int3 & mapPosition, std::shared
return readGeneric(mapPosition, objectTemplate);
}
CGObjectInstance * CMapLoaderH3M::readObject(std::shared_ptr<const ObjectTemplate> objectTemplate, const int3 & mapPosition, const ObjectInstanceID & objectInstanceID)
CGObjectInstance * CMapLoaderH3M::readTreasureChest(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
{
switch(objectTemplate->id.toEnum())
if(features.levelHOTA5)
{
int32_t content = reader->readInt32();
int32_t artifact = reader->readInt32();
logGlobal->warn("Map '%s: Object (%d) %s settings %d %d are not implemented!", mapName, objectTemplate->id, mapPosition.toString(), content, artifact);
}
return readGeneric(mapPosition, objectTemplate);
}
CGObjectInstance * CMapLoaderH3M::readBlackMarket(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
{
if(features.levelHOTA5)
{
for (int i = 0; i < 7; ++i)
{
ArtifactID artifact = reader->readArtifact();
SpellID spellID = reader->readSpell16();
if (artifact.hasValue())
{
if (artifact != ArtifactID::SPELL_SCROLL)
logGlobal->debug("Map '%s': Black Market at %s: option to sell artifact %s is not implemented", mapName, mapPosition.toString(), artifact.toEntity(VLC)->getJsonKey());
else
logGlobal->debug("Map '%s': Black Market at %s: option to sell scroll %s is not implemented", mapName, mapPosition.toString(), spellID.toEntity(VLC)->getJsonKey());
}
}
}
return readGeneric(mapPosition, objectTemplate);
}
CGObjectInstance * CMapLoaderH3M::readUniversity(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
{
if(features.levelHOTA5)
{
int32_t customized = reader->readInt32();
std::set<SecondarySkill> allowedSkills;
reader->readBitmaskSkills(allowedSkills, false);
assert(customized == -1 || customized == 0);
if (customized != -1)
logGlobal->debug("Map '%s': University at %s: option to give specific skills out of %d is not implemented", mapName, mapPosition.toString(), allowedSkills.size());
}
return readGeneric(mapPosition, objectTemplate);
}
CGObjectInstance * CMapLoaderH3M::readCampfire(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
{
if(features.levelHOTA5)
{
[[maybe_unused]] int32_t content = reader->readInt32();
[[maybe_unused]] int32_t artifact = reader->readInt32();
[[maybe_unused]] int32_t amount = reader->readInt32();
[[maybe_unused]] int32_t resourceID = reader->readInt32();
[[maybe_unused]] uint16_t unknown = reader->readUInt16();
logGlobal->warn("Map '%s: Object (%d) %s settings %d %d are not implemented!", mapName, objectTemplate->id, mapPosition.toString(), content, artifact);
}
return readGeneric(mapPosition, objectTemplate);
}
CGObjectInstance * CMapLoaderH3M::readObject(MapObjectID id, MapObjectSubID subid, std::shared_ptr<const ObjectTemplate> objectTemplate, const int3 & mapPosition, const ObjectInstanceID & objectInstanceID)
{
switch(id.toEnum())
{
case Obj::EVENT:
return readEvent(mapPosition, objectInstanceID);
@@ -1555,8 +1794,9 @@ CGObjectInstance * CMapLoaderH3M::readObject(std::shared_ptr<const ObjectTemplat
case Obj::RANDOM_MINOR_ART:
case Obj::RANDOM_MAJOR_ART:
case Obj::RANDOM_RELIC_ART:
case Obj::SPELL_SCROLL:
return readArtifact(mapPosition, objectTemplate);
case Obj::SPELL_SCROLL:
return readScroll(mapPosition, objectTemplate);
case Obj::RANDOM_RESOURCE:
case Obj::RESOURCE:
@@ -1567,7 +1807,10 @@ CGObjectInstance * CMapLoaderH3M::readObject(std::shared_ptr<const ObjectTemplat
case Obj::MINE:
case Obj::ABANDONED_MINE:
return readMine(mapPosition, objectTemplate);
if (subid < 7)
return readMine(mapPosition);
else
return readAbandonedMine(mapPosition);
case Obj::CREATURE_GENERATOR1:
case Obj::CREATURE_GENERATOR2:
@@ -1584,7 +1827,10 @@ CGObjectInstance * CMapLoaderH3M::readObject(std::shared_ptr<const ObjectTemplat
return readPandora(mapPosition, objectInstanceID);
case Obj::GRAIL:
return readGrail(mapPosition, objectTemplate);
if (subid < 1000)
return readGrail(mapPosition);
else
return readHotaBattleLocation(mapPosition);
case Obj::RANDOM_DWELLING:
case Obj::RANDOM_DWELLING_LVL:
@@ -1600,9 +1846,6 @@ CGObjectInstance * CMapLoaderH3M::readObject(std::shared_ptr<const ObjectTemplat
case Obj::HERO_PLACEHOLDER:
return readHeroPlaceholder(mapPosition);
case Obj::PYRAMID:
return readPyramid(mapPosition, objectTemplate);
case Obj::LIGHTHOUSE:
return readLighthouse(mapPosition, objectTemplate);
@@ -1613,6 +1856,50 @@ CGObjectInstance * CMapLoaderH3M::readObject(std::shared_ptr<const ObjectTemplat
case Obj::SHIPWRECK:
return readBank(mapPosition, objectTemplate);
case Obj::TREASURE_CHEST:
case Obj::CORPSE:
case Obj::SHIPWRECK_SURVIVOR:
case Obj::SEA_CHEST:
case Obj::FLOTSAM:
case Obj::TREE_OF_KNOWLEDGE:
case Obj::PYRAMID:
case Obj::WARRIORS_TOMB:
return readTreasureChest(mapPosition, objectTemplate);
case Obj::CAMPFIRE:
case Obj::WAGON:
case Obj::LEAN_TO:
return readCampfire(mapPosition, objectTemplate);
case Obj::BORDER_GATE:
if (subid == 1000) // HotA hacks - Quest Gate
return readQuestGuard(mapPosition);
if (subid == 1001) // HotA hacks - Grave
return readCampfire(mapPosition, objectTemplate);
return readGeneric(mapPosition, objectTemplate);
case Obj(145):// HOTA_CUSTOM_1
// 0 -> Ancient Lamp
// 1 -> Sea Barrel
// 2 -> Jetsam
// 3 -> Vial of Mana
if (subid == 0 || subid == 1)
return readCampfire(mapPosition, objectTemplate);
else
return readTreasureChest(mapPosition, objectTemplate);
case Obj(146):// HOTA_CUSTOM_2
if (subid == 0) // Seafaring Academy
return readUniversity(mapPosition, objectTemplate);
else
return readGeneric(mapPosition, objectTemplate);
case Obj::BLACK_MARKET:
return readBlackMarket(mapPosition, objectTemplate);
case Obj::UNIVERSITY:
return readUniversity(mapPosition, objectTemplate);
default: //any other object
return readGeneric(mapPosition, objectTemplate);
}
@@ -1625,26 +1912,30 @@ void CMapLoaderH3M::readObjects()
for(uint32_t i = 0; i < objectsCount; ++i)
{
int3 mapPosition = reader->readInt3();
assert(map->isInTheMap(mapPosition) || map->isInTheMap(mapPosition - int3(0,8,0)) || map->isInTheMap(mapPosition - int3(8,0,0)) || map->isInTheMap(mapPosition - int3(8,8,0)));
uint32_t defIndex = reader->readUInt32();
ObjectInstanceID objectInstanceID = ObjectInstanceID(static_cast<si32>(map->objects.size()));
std::shared_ptr<const ObjectTemplate> objectTemplate = templates.at(defIndex);
std::shared_ptr<ObjectTemplate> originalTemplate = originalTemplates.at(defIndex);
std::shared_ptr<ObjectTemplate> remappedTemplate = remappedTemplates.at(defIndex);
auto originalID = originalTemplate->id;
auto originalSubID = originalTemplate->subid;
reader->skipZero(5);
CGObjectInstance * newObject = readObject(objectTemplate, mapPosition, objectInstanceID);
CGObjectInstance * newObject = readObject(originalID, originalSubID, remappedTemplate, mapPosition, objectInstanceID);
if(!newObject)
continue;
newObject->setAnchorPos(mapPosition);
newObject->ID = objectTemplate->id;
newObject->ID = remappedTemplate->id;
newObject->id = objectInstanceID;
if(newObject->ID != Obj::HERO && newObject->ID != Obj::HERO_PLACEHOLDER && newObject->ID != Obj::PRISON)
{
newObject->subID = objectTemplate->subid;
newObject->subID = remappedTemplate->subid;
}
newObject->appearance = objectTemplate;
newObject->appearance = remappedTemplate;
assert(objectInstanceID == ObjectInstanceID((si32)map->objects.size()));
if (newObject->isVisitable() && !map->isInTheMap(newObject->visitablePos()))
@@ -1895,6 +2186,23 @@ CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const Objec
logGlobal->debug("Map '%s': Hero on map: (random) at %s, owned by %s", mapName, mapPosition.toString(), object->getOwner().toString());
reader->skipZero(16);
if(features.levelHOTA5)
{
bool alwaysAddSkills = reader->readBool(); // prevent heroes from receiving additional random secondary skills at the start of the map if they are not of the first level
bool cannotGainXP = reader->readBool();
int32_t level = reader->readInt32(); // Needs investigation how this interacts with usual setting of level via experience
assert(level > 0);
if (!alwaysAddSkills)
logGlobal->warn("Map '%s': Option to prevent hero %d from gaining skills on map start is not implemented!", mapName, object->subID.num);
if (cannotGainXP)
logGlobal->warn("Map '%s': Option to prevent hero %d from receiveing experience is not implemented!", mapName, object->subID.num);
if (level > 1)
logGlobal->warn("Map '%s': Option to set level of hero %d to %d is not implemented!", mapName, object->subID.num, level);
}
return object;
}
@@ -2028,6 +2336,14 @@ void CMapLoaderH3M::readSeerHutQuest(CGSeerHut * hut, const int3 & position, con
case ESeerHutRewardType::ARTIFACT:
{
reward.artifacts.push_back(reader->readArtifact());
if (features.levelHOTA5)
{
SpellID scrollSpell = reader->readSpell16();
if (reward.artifacts.back() == ArtifactID::SPELL_SCROLL)
logGlobal->warn("Map '%s': Seer Hut at %s: Option to give spell scroll (%s) as a reward is not implemented!", mapName, position.toString(), scrollSpell.toEntity(VLC)->getJsonKey());
}
break;
}
case ESeerHutRewardType::SPELL:
@@ -2092,6 +2408,13 @@ EQuestMission CMapLoaderH3M::readQuest(IQuestObject * guard, const int3 & positi
for(size_t yy = 0; yy < artNumber; ++yy)
{
auto artid = reader->readArtifact();
if (features.levelHOTA5)
{
SpellID scrollSpell = reader->readSpell16();
if (artid == ArtifactID::SPELL_SCROLL)
logGlobal->warn("Map '%s': Seer Hut at %s: Quest to find scroll '%s' is not implemented!", mapName, position.toString(), scrollSpell.toEntity(VLC)->getJsonKey());
}
guard->quest->mission.artifacts.push_back(artid);
map->allowedArtifact.erase(artid); //these are unavailable for random generation
}
@@ -2223,11 +2546,19 @@ CGObjectInstance * CMapLoaderH3M::readTown(const int3 & position, std::shared_pt
if(features.levelHOTA1)
object->spellResearchAllowed = reader->readBool();
if(features.levelHOTA5)
{
uint32_t unknownSize = reader->readUInt32();
assert(unknownSize == 44); // buildings?
reader->skipUnused(unknownSize);
}
// Read castle events
uint32_t eventsCount = reader->readUInt32();
for(int eventID = 0; eventID < eventsCount; ++eventID)
{
// TODO: a lot of copy-pasted code with map event
CCastleEvent event;
event.name = readBasicString();
event.message.appendTextID(readLocalizedString(TextIdentifier("town", position.x, position.y, position.z, "event", eventID, "description")));
@@ -2246,6 +2577,14 @@ CGObjectInstance * CMapLoaderH3M::readTown(const int3 & position, std::shared_pt
reader->skipZero(17);
if(features.levelHOTA5)
{
[[maybe_unused]] int32_t allowedDifficulties = reader->readInt32();
[[maybe_unused]] int32_t hota_level_7b = reader->readInt32();
[[maybe_unused]] int32_t hota_amount = reader->readInt32();
[[maybe_unused]] int16_t apply_neutral_towns = reader->readInt16();
}
// New buildings
reader->readBitmaskBuildings(event.buildings, faction);
@@ -2298,6 +2637,7 @@ void CMapLoaderH3M::readEvents()
uint32_t eventsCount = reader->readUInt32();
for(int eventID = 0; eventID < eventsCount; ++eventID)
{
// FIXME: a lot of copy-pasted code with town event
CMapEvent event;
event.name = readBasicString();
event.message.appendTextID(readLocalizedString(TextIdentifier("event", eventID, "description")));
@@ -2318,6 +2658,15 @@ void CMapLoaderH3M::readEvents()
reader->skipZero(17);
if (features.levelHOTA5)
{
[[maybe_unused]] int32_t difficulties = reader->readInt32();
[[maybe_unused]] int32_t unknownA= reader->readInt32();
[[maybe_unused]] int32_t unknownB= reader->readInt32();
[[maybe_unused]] int16_t unknownC= reader->readInt16();
}
map->events.push_back(event);
}
}

View File

@@ -12,6 +12,7 @@
#include "CMapService.h"
#include "MapFeaturesH3M.h"
#include "../constants/EntityIdentifiers.h"
VCMI_LIB_NAMESPACE_BEGIN
@@ -185,7 +186,7 @@ private:
void readObjects();
/// Reads single object from input stream based on template
CGObjectInstance * readObject(std::shared_ptr<const ObjectTemplate> objectTemplate, const int3 & objectPosition, const ObjectInstanceID & idToBeGiven);
CGObjectInstance * readObject(MapObjectID id, MapObjectSubID subid, std::shared_ptr<const ObjectTemplate> objectTemplate, const int3 & objectPosition, const ObjectInstanceID & idToBeGiven);
CGObjectInstance * readEvent(const int3 & objectPosition, const ObjectInstanceID & idToBeGiven);
CGObjectInstance * readMonster(const int3 & objectPosition, const ObjectInstanceID & idToBeGiven);
@@ -197,20 +198,26 @@ private:
CGObjectInstance * readScholar(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readGarrison(const int3 & mapPosition);
CGObjectInstance * readArtifact(const int3 & position, std::shared_ptr<const ObjectTemplate> objTempl);
CGObjectInstance * readScroll(const int3 & position, std::shared_ptr<const ObjectTemplate> objTempl);
CGObjectInstance * readResource(const int3 & position, std::shared_ptr<const ObjectTemplate> objTempl);
CGObjectInstance * readMine(const int3 & position, std::shared_ptr<const ObjectTemplate> objTempl);
CGObjectInstance * readMine(const int3 & position);
CGObjectInstance * readAbandonedMine(const int3 & position);
CGObjectInstance * readPandora(const int3 & position, const ObjectInstanceID & idToBeGiven);
CGObjectInstance * readDwelling(const int3 & position);
CGObjectInstance * readDwellingRandom(const int3 & position, std::shared_ptr<const ObjectTemplate> objTempl);
CGObjectInstance * readShrine(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readHeroPlaceholder(const int3 & position);
CGObjectInstance * readGrail(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readPyramid(const int3 & position, std::shared_ptr<const ObjectTemplate> objTempl);
CGObjectInstance * readGrail(const int3 & position);
CGObjectInstance * readHotaBattleLocation(const int3 & position);
CGObjectInstance * readQuestGuard(const int3 & position);
CGObjectInstance * readShipyard(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readLighthouse(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readGeneric(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readBank(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readTreasureChest(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readCampfire(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readBlackMarket(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
CGObjectInstance * readUniversity(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate);
/**
* Reads a creature set.
@@ -260,7 +267,8 @@ private:
/** List of templates loaded from the map, used on later stage to create
* objects but not needed for fully functional CMap */
std::vector<std::shared_ptr<const ObjectTemplate>> templates;
std::vector<std::shared_ptr<ObjectTemplate>> originalTemplates;
std::vector<std::shared_ptr<ObjectTemplate>> remappedTemplates;
/** ptr to the map object which gets filled by data from the buffer */
CMap * map;

View File

@@ -136,6 +136,27 @@ HeroTypeID MapReaderH3M::readHeroPortrait()
return remapper.remapPortrait(result);
}
CreatureID MapReaderH3M::readCreature32()
{
CreatureID result= CreatureID(reader->readUInt32());
if(result.getNum() == features.creatureIdentifierInvalid)
return CreatureID::NONE;
if(result.getNum() < features.creaturesCount)
return remapIdentifier(result);
// this may be random creature in army/town, to be randomized later
CreatureID randomIndex(result.getNum() - features.creatureIdentifierInvalid - 1);
assert(randomIndex < CreatureID::NONE);
if (randomIndex.getNum() > -16)
return randomIndex;
logGlobal->warn("Map contains invalid creature %d. Will be removed!", result.getNum());
return CreatureID::NONE;
}
CreatureID MapReaderH3M::readCreature()
{
CreatureID result;
@@ -209,6 +230,15 @@ SpellID MapReaderH3M::readSpell()
return remapIdentifier(result);
}
SpellID MapReaderH3M::readSpell16()
{
SpellID result(readInt16());
if(result.getNum() == features.spellIdentifierInvalid)
return SpellID::NONE;
assert(result.getNum() < features.spellsCount);
return result;
}
SpellID MapReaderH3M::readSpell32()
{
SpellID result(readInt32());
@@ -371,10 +401,14 @@ std::shared_ptr<ObjectTemplate> MapReaderH3M::readObjectTemplate()
{
auto tmpl = std::make_shared<ObjectTemplate>();
tmpl->readMap(*reader);
remapper.remapTemplate(*tmpl);
return tmpl;
}
void MapReaderH3M::remapTemplate(ObjectTemplate & tmpl)
{
remapper.remapTemplate(tmpl);
}
void MapReaderH3M::skipUnused(size_t amount)
{
reader->skip(amount);
@@ -432,6 +466,11 @@ uint16_t MapReaderH3M::readUInt16()
return reader->readUInt16();
}
int16_t MapReaderH3M::readInt16()
{
return reader->readInt16();
}
uint32_t MapReaderH3M::readUInt32()
{
return reader->readUInt32();

View File

@@ -34,6 +34,7 @@ public:
ArtifactID readArtifact();
ArtifactID readArtifact8();
ArtifactID readArtifact32();
CreatureID readCreature32();
CreatureID readCreature();
HeroTypeID readHero();
HeroTypeID readHeroPortrait();
@@ -43,6 +44,7 @@ public:
PrimarySkill readPrimary();
SecondarySkill readSkill();
SpellID readSpell();
SpellID readSpell16();
SpellID readSpell32();
GameResID readGameResID();
PlayerColor readPlayer();
@@ -63,6 +65,7 @@ public:
int3 readInt3();
std::shared_ptr<ObjectTemplate> readObjectTemplate();
void remapTemplate(ObjectTemplate & tmpl);
void skipUnused(size_t amount);
void skipZero(size_t amount);
@@ -75,6 +78,7 @@ public:
int8_t readInt8();
int8_t readInt8Checked(int8_t lowerLimit, int8_t upperLimit);
int16_t readInt16();
uint16_t readUInt16();
uint32_t readUInt32();