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Likely fixing #754.
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@@ -1117,12 +1117,12 @@ bool CPlayerInterface::moveHero( const CGHeroInstance *h, CGPath path )
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}
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CCS->soundh->stopSound(sh);
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cb->recalculatePaths();
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}
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cb->getGsMutex().lock_shared();
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pim->lock();
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eventsM.lock();
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cb->recalculatePaths();
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return result;
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}
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