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Recalculate tile owners on hitmap update
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@ -348,6 +348,7 @@ std::set<const CGObjectInstance *> DangerHitMapAnalyzer::getOneTurnAccessibleObj
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void DangerHitMapAnalyzer::reset()
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void DangerHitMapAnalyzer::reset()
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{
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{
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hitMapUpToDate = false;
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hitMapUpToDate = false;
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tileOwnersUpToDate = false;
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}
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}
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}
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}
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