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Haptic feedback and increased dead zone
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@ -51,8 +51,9 @@ class MapViewController : public IMapObjectObserver
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private:
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const int defaultTileSize = 32;
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const int zoomTileDeadArea = 4;
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const int zoomTileDeadArea = 5;
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Point targetTileSize = Point(32, 32);
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bool wasInDeadZone = true;
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bool isEventInstant(const CGObjectInstance * obj);
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bool isEventVisible(const CGObjectInstance * obj);
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