diff --git a/client/battle/CreatureAnimation.cpp b/client/battle/CreatureAnimation.cpp index d0c181483..c534f02b2 100644 --- a/client/battle/CreatureAnimation.cpp +++ b/client/battle/CreatureAnimation.cpp @@ -346,8 +346,8 @@ void CreatureAnimation::genSpecialPalette(IImage::SpecialPalette & target) target.resize(8); target[0] = genShadow(0); target[1] = genShadow(shadowAlpha / 2); - target[2] = genShadow(shadowAlpha / 2); // colors 2 & 3 are not used in creatures + target[4] = genShadow(shadowAlpha); target[5] = genBorderColor(getBorderStrength(elapsedTime), border); target[6] = addColors(genShadow(shadowAlpha), genBorderColor(getBorderStrength(elapsedTime), border)); target[7] = addColors(genShadow(shadowAlpha / 2), genBorderColor(getBorderStrength(elapsedTime), border));