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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Merge pull request #6164 from Laserlicht/resbar

Resourcebar in adventuremap
This commit is contained in:
Ivan Savenko
2025-10-04 15:01:56 +03:00
committed by GitHub
6 changed files with 86 additions and 20 deletions

View File

@@ -46,18 +46,19 @@ AdventureMapWidget::AdventureMapWidget( std::shared_ptr<AdventureMapShortcuts> s
pos.w = ENGINE->screenDimensions().x;
pos.h = ENGINE->screenDimensions().y;
REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
REGISTER_BUILDER("adventureResourceAdditional", &AdventureMapWidget::buildResourceAdditional );
for (const auto & entry : shortcuts->getShortcuts())
addShortcut(entry.shortcut, entry.callback);
@@ -296,7 +297,7 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildResourceDateBar(const JsonN
auto result = std::make_shared<CResDataBar>(image, area.topLeft());
for (auto & i : LIBRARY->resourceTypeHandler->getAllObjects())
for (const auto & i : LIBRARY->resourceTypeHandler->getAllObjects())
{
const auto & node = input[i.toResource()->getJsonKey()];
@@ -328,6 +329,45 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildTexturePlayerColored(const
return std::make_shared<FilledTexturePlayerColored>(area);
}
std::shared_ptr<CIntObject> AdventureMapWidget::buildResourceAdditional(const JsonNode & input)
{
OBJECT_CONSTRUCTION;
logGlobal->debug("Building widget ResourceAdditional");
Rect area = readTargetArea(input["area"]);
auto obj = std::make_shared<CIntObject>();
int remainingSpace = area.w;
int resElementSize = 84;
int fitOffset = 2;
for(const auto & resource : LIBRARY->resourceTypeHandler->getAllObjects())
{
if(resource.getNum() < GameConstants::RESOURCE_QUANTITY)
continue;
if(remainingSpace < resElementSize)
break;
auto res = std::make_shared<CResDataBar>(ImagePath::builtin("ResBarElement"), area.topRight() + Point(remainingSpace - area.w - resElementSize + fitOffset, 0));
res->setResourcePosition(resource, Point(35, 3));
addWidget("", res);
obj->addChild(res.get());
auto resIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("SMALRES"), GameResID(resource), 0, res->pos.x + 4, res->pos.y + 2);
addWidget("", resIcon);
obj->addChild(resIcon.get());
remainingSpace -= resElementSize;
}
area.w = remainingSpace + fitOffset;
auto texture = std::make_shared<FilledTexturePlayerColored>(area);
addWidget("", texture);
obj->addChild(texture.get());
return obj;
}
std::shared_ptr<CHeroList> AdventureMapWidget::getHeroList()
{
return heroList;
@@ -381,11 +421,14 @@ void AdventureMapWidget::setPlayerChildren(CIntObject * widget, const PlayerColo
if(container)
setPlayerChildren(container, player);
if (textureColored)
if(textureColored)
textureColored->setPlayerColor(player);
if (textureIndexed)
if(textureIndexed)
textureIndexed->setPlayerColor(player);
if(entry)
setPlayerChildren(entry, player);
}
redraw();