mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
Implement IOwnableObject interface for shipyard
This commit is contained in:
parent
7a0726bcff
commit
dae9e1e316
@ -1227,6 +1227,21 @@ BoatId CGShipyard::getBoatType() const
|
||||
return createdBoat;
|
||||
}
|
||||
|
||||
const IOwnableObject * CGShipyard::asOwnable() const
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
ResourceSet CGShipyard::dailyIncome() const
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<CreatureID> CGShipyard::providedCreatures() const
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void CGDenOfthieves::onHeroVisit (const CGHeroInstance * h) const
|
||||
{
|
||||
cb->showObjectWindow(this, EOpenWindowMode::THIEVES_GUILD, h, false);
|
||||
|
@ -346,7 +346,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class DLL_LINKAGE CGShipyard : public CGObjectInstance, public IShipyard
|
||||
class DLL_LINKAGE CGShipyard : public CGObjectInstance, public IShipyard, public IOwnableObject
|
||||
{
|
||||
friend class ShipyardInstanceConstructor;
|
||||
|
||||
@ -358,6 +358,10 @@ protected:
|
||||
const IObjectInterface * getObject() const override;
|
||||
BoatId getBoatType() const override;
|
||||
|
||||
const IOwnableObject * asOwnable() const final;
|
||||
ResourceSet dailyIncome() const override;
|
||||
std::vector<CreatureID> providedCreatures() const override;
|
||||
|
||||
public:
|
||||
using CGObjectInstance::CGObjectInstance;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user