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Modding-related bugfixes:

- hero classes will be loaded correctly
- objects without index will have correctly assigned ID's
This commit is contained in:
Ivan Savenko
2014-06-30 17:11:25 +03:00
parent 50dfe05cd1
commit db221829aa
3 changed files with 6 additions and 4 deletions

View File

@ -310,6 +310,7 @@ bool CContentHandler::ContentTypeHandler::preloadModData(std::string modName, st
if (remoteName == modName)
logGlobal->warnStream() << "Redundant namespace definition for " << objectName;
logGlobal->traceStream() << "Patching object " << objectName << " (" << remoteName << ") from " << modName;
JsonNode & remoteConf = modData[remoteName].patches[objectName];
JsonUtils::merge(remoteConf, entry.second);