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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-17 01:32:21 +02:00

Changes following review:

- shared_ptr for destructibleEnemyTurns instead of raw pointer
- drop implicit int conversion for BattleHex class
  and implement toInt() instead
- implement necessary operators in BattleHex
- adjust code to work properly with JSON serializer
This commit is contained in:
MichalZr6
2025-01-06 23:05:45 +01:00
parent 4031006317
commit dbe82b94f6
39 changed files with 223 additions and 174 deletions

View File

@ -174,7 +174,7 @@ AttackAnimation::AttackAnimation(BattleInterface & owner, const CStack *attacker
attackingStack(attacker)
{
assert(attackingStack && "attackingStack is nullptr in CBattleAttack::CBattleAttack !\n");
attackingStackPosBeforeReturn = attackingStack->getPosition();
attackingStackPosBeforeReturn = attackingStack->getPosition().toInt();
}
HittedAnimation::HittedAnimation(BattleInterface & owner, const CStack * stack)