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Redesign mod incompatibility message
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@ -481,6 +481,10 @@ void CModHandler::trySetActiveMods(const std::vector<std::pair<TModID, CModInfo:
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return nullptr;
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};
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std::vector<TModID> newActiveMods, missingMods, excessiveMods;
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ModIncompatibility::ModListWithVersion missingModsResult;
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ModIncompatibility::ModList excessiveModsResult;
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for(const auto & m : activeMods)
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{
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if(searchVerificationInfo(m))
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@ -488,11 +492,11 @@ void CModHandler::trySetActiveMods(const std::vector<std::pair<TModID, CModInfo:
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//TODO: support actual disabling of these mods
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if(getModInfo(m).checkModGameplayAffecting())
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{
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excessiveMods.push_back(m);
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allMods[m].setEnabled(false);
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}
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}
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std::vector<TModID> newActiveMods, missingMods;
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ModIncompatibility::ModList missingModsResult;
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for(const auto & infoPair : modList)
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{
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@ -539,9 +543,17 @@ void CModHandler::trySetActiveMods(const std::vector<std::pair<TModID, CModInfo:
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missingModsResult.push_back({vInfo->name, vInfo->version.toString()});
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}
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}
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for(auto & m : excessiveMods)
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{
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auto & vInfo = getModInfo(m).getVerificationInfo();
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assert(vInfo.parent != m);
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if(!vInfo.parent.empty() && vstd::contains(excessiveMods, vInfo.parent))
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continue;
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excessiveModsResult.push_back(vInfo.name);
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}
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if(!missingModsResult.empty())
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throw ModIncompatibility(std::move(missingModsResult));
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if(!missingModsResult.empty() || !excessiveModsResult.empty())
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throw ModIncompatibility(missingModsResult, excessiveModsResult);
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//TODO: support actual enabling of these mods
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for(auto & m : newActiveMods)
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