From dcf10e978f79eb0c9f83bcfa0f5dac2842a67c79 Mon Sep 17 00:00:00 2001 From: DjWarmonger Date: Fri, 25 Jun 2010 08:34:14 +0000 Subject: [PATCH] Removed unnessessary code from previous commit. --- server/CGameHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/CGameHandler.cpp b/server/CGameHandler.cpp index 3664a09f6..e24e8899b 100644 --- a/server/CGameHandler.cpp +++ b/server/CGameHandler.cpp @@ -1898,7 +1898,7 @@ void CGameHandler::takeCreatures (int objid, TSlots creatures) //probably we cou int slot = newArmy.getSlotFor(creatures.begin()->second.type->idNumber); if (slot < 0) break; - newArmy.slots[slot].type = creatures.begin()->second.type; + //newArmy.slots[slot].type = creatures.begin()->second.type; newArmy.slots[slot].count -= creatures.begin()->second.count; if (newArmy.getStack(slot).count < 1) newArmy.eraseStack(slot);