Develop game part
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@@ -74,6 +74,8 @@ public:
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void prepareToRestart();
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void startGameImmidiately();
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void establishRemoteConnections();
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void connectToRemote(const std::string & addr, int port);
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void startAsyncAccept();
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void connectionAccepted(const boost::system::error_code & ec);
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void threadHandleClient(std::shared_ptr<CConnection> c);
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