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mirror of https://github.com/vcmi/vcmi.git synced 2025-12-07 23:33:15 +02:00

-Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs

This commit is contained in:
beegee1
2013-04-22 14:49:28 +00:00
parent a9cfb4bddb
commit dd78205ce8
15 changed files with 554 additions and 72 deletions

View File

@@ -5,6 +5,77 @@
#include "../filesystem/CResourceLoader.h"
#include "../CDefObjInfoHandler.h"
MapRect::MapRect() : x(0), y(0), z(0), width(0), height(0)
{
}
MapRect::MapRect(int3 pos, si32 width, si32 height) : x(pos.x), y(pos.y), z(pos.z), width(width), height(height)
{
}
MapRect MapRect::operator&(const MapRect & rect) const
{
bool intersect = right() > rect.left() && rect.right() > left() &&
bottom() > rect.top() && rect.bottom() > top() &&
z == rect.z;
if(intersect)
{
MapRect ret;
ret.x = std::max(left(), rect.left());
ret.y = std::max(top(), rect.top());
ret.z = rect.z;
ret.width = std::min(right(), rect.right()) - ret.x;
ret.height = std::min(bottom(), rect.bottom()) - ret.y;
return ret;
}
else
{
return MapRect();
}
}
si32 MapRect::left() const
{
return x;
}
si32 MapRect::right() const
{
return x + width;
}
si32 MapRect::top() const
{
return y;
}
si32 MapRect::bottom() const
{
return y + height;
}
int3 MapRect::topLeft() const
{
return int3(x, y, z);
}
int3 MapRect::topRight() const
{
return int3(right(), y, z);
}
int3 MapRect::bottomLeft() const
{
return int3(x, bottom(), z);
}
int3 MapRect::bottomRight() const
{
return int3(right(), bottom(), z);
}
CMapOperation::CMapOperation(CMap * map) : map(map)
{
@@ -181,12 +252,11 @@ CTerrainViewPatternConfig & CTerrainViewPatternConfig::get()
CTerrainViewPatternConfig::CTerrainViewPatternConfig()
{
const JsonNode config(ResourceID("config/terrainViewPatterns.json"));
const std::map<std::string, ETerrainGroup::ETerrainGroup> terGroups
= boost::assign::map_list_of("normal", ETerrainGroup::NORMAL)("dirt", ETerrainGroup::DIRT)
("sand", ETerrainGroup::SAND)("water", ETerrainGroup::WATER)("rock", ETerrainGroup::ROCK);
BOOST_FOREACH(auto terMapping, terGroups)
const auto & groupMap = config.Struct();
BOOST_FOREACH(const auto & groupPair, groupMap)
{
BOOST_FOREACH(const JsonNode & ptrnNode, config[terMapping.first].Vector())
auto terGroup = getTerrainGroup(groupPair.first);
BOOST_FOREACH(const JsonNode & ptrnNode, groupPair.second.Vector())
{
TerrainViewPattern pattern;
@@ -238,8 +308,8 @@ CTerrainViewPatternConfig::CTerrainViewPatternConfig()
pattern.flipMode = TerrainViewPattern::FLIP_MODE_SAME_IMAGE;
}
pattern.terGroup = terMapping.second;
patterns[terMapping.second].push_back(pattern);
pattern.terGroup = terGroup;
patterns[terGroup].push_back(pattern);
}
}
}
@@ -249,6 +319,17 @@ CTerrainViewPatternConfig::~CTerrainViewPatternConfig()
}
ETerrainGroup::ETerrainGroup CTerrainViewPatternConfig::getTerrainGroup(const std::string & terGroup) const
{
static const std::map<std::string, ETerrainGroup::ETerrainGroup> terGroups
= boost::assign::map_list_of("normal", ETerrainGroup::NORMAL)("dirt", ETerrainGroup::DIRT)
("sand", ETerrainGroup::SAND)("water", ETerrainGroup::WATER)("rock", ETerrainGroup::ROCK);
auto it = terGroups.find(terGroup);
if(it == terGroups.end()) throw std::runtime_error(boost::str(boost::format("Terrain group '%s' does not exist.") % terGroup));
return it->second;
}
const std::vector<TerrainViewPattern> & CTerrainViewPatternConfig::getPatternsForGroup(ETerrainGroup::ETerrainGroup terGroup) const
{
return patterns.find(terGroup)->second;
@@ -275,18 +356,19 @@ DrawTerrainOperation::DrawTerrainOperation(CMap * map, const MapRect & rect, ETe
void DrawTerrainOperation::execute()
{
for(int i = rect.pos.x; i < rect.pos.x + rect.width; ++i)
for(int i = rect.x; i < rect.x + rect.width; ++i)
{
for(int j = rect.pos.y; j < rect.pos.y + rect.height; ++j)
for(int j = rect.y; j < rect.y + rect.height; ++j)
{
map->getTile(int3(i, j, rect.pos.z)).terType = terType;
map->getTile(int3(i, j, rect.z)).terType = terType;
}
}
//TODO there are situations where more tiles are affected implicitely
//TODO add coastal bit to extTileFlags appropriately
updateTerrainViews(MapRect(int3(rect.pos.x - 1, rect.pos.y - 1, rect.pos.z), rect.width + 2, rect.height + 2));
MapRect viewRect(int3(rect.x - 1, rect.y - 1, rect.z), rect.width + 2, rect.height + 2); // Has to overlap 1 tile around
updateTerrainViews(viewRect & MapRect(int3(0, 0, viewRect.z), map->width, map->height)); // Rect should not overlap map dimensions
}
void DrawTerrainOperation::undo()
@@ -306,12 +388,12 @@ std::string DrawTerrainOperation::getLabel() const
void DrawTerrainOperation::updateTerrainViews(const MapRect & rect)
{
for(int i = rect.pos.x; i < rect.pos.x + rect.width; ++i)
for(int i = rect.x; i < rect.x + rect.width; ++i)
{
for(int j = rect.pos.y; j < rect.pos.y + rect.height; ++j)
for(int j = rect.y; j < rect.y + rect.height; ++j)
{
const auto & patterns =
CTerrainViewPatternConfig::get().getPatternsForGroup(getTerrainGroup(map->getTile(int3(i, j, rect.pos.z)).terType));
CTerrainViewPatternConfig::get().getPatternsForGroup(getTerrainGroup(map->getTile(int3(i, j, rect.z)).terType));
// Detect a pattern which fits best
int bestPattern = -1, bestFlip = -1;
@@ -322,10 +404,10 @@ void DrawTerrainOperation::updateTerrainViews(const MapRect & rect)
for(int flip = 0; flip < 4; ++flip)
{
auto valRslt = validateTerrainView(int3(i, j, rect.pos.z), flip > 0 ? getFlippedPattern(pattern, flip) : pattern);
auto valRslt = validateTerrainView(int3(i, j, rect.z), flip > 0 ? getFlippedPattern(pattern, flip) : pattern);
if(valRslt.result)
{
logGlobal->debugStream() << "Pattern detected at pos " << i << "x" << j << "x" << rect.pos.z << ": P-Nr. " << k
logGlobal->debugStream() << "Pattern detected at pos " << i << "x" << j << "x" << rect.z << ": P-Nr. " << k
<< ", Flip " << flip << ", Repl. " << valRslt.transitionReplacement;
bestPattern = k;
@@ -338,7 +420,7 @@ void DrawTerrainOperation::updateTerrainViews(const MapRect & rect)
if(bestPattern == -1)
{
// This shouldn't be the case
logGlobal->warnStream() << "No pattern detected at pos " << i << "x" << j << "x" << rect.pos.z;
logGlobal->warnStream() << "No pattern detected at pos " << i << "x" << j << "x" << rect.z;
continue;
}
@@ -355,7 +437,7 @@ void DrawTerrainOperation::updateTerrainViews(const MapRect & rect)
}
// Set terrain view
auto & tile = map->getTile(int3(i, j, rect.pos.z));
auto & tile = map->getTile(int3(i, j, rect.z));
if(pattern.flipMode == TerrainViewPattern::FLIP_MODE_SAME_IMAGE)
{
tile.terView = gen->getInteger(mapping.first, mapping.second);
@@ -363,9 +445,9 @@ void DrawTerrainOperation::updateTerrainViews(const MapRect & rect)
}
else
{
int range = (mapping.second - mapping.first) / 4;
tile.terView = gen->getInteger(mapping.first + bestFlip * range,
mapping.first + (bestFlip + 1) * range - 1);
const int framesPerRot = 2;
int firstFrame = mapping.first + bestFlip * framesPerRot;
tile.terView = gen->getInteger(firstFrame, firstFrame + framesPerRot - 1);
tile.extTileFlags = 0;
}
}