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Use enum instead of mix of bool's and int's for tile reveal
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@@ -177,7 +177,7 @@ void ApplyClientNetPackVisitor::visitFoWChange(FoWChange & pack)
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}
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if(cl.getPlayerRelations(i.first, pack.player) != PlayerRelations::ENEMIES)
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{
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if(pack.mode == FoWChange::Mode::REVEAL)
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if(pack.mode == ETileVisibility::REVEALED)
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i.second->tileRevealed(pack.tiles);
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else
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i.second->tileHidden(pack.tiles);
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