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* version set 0.73b
* config entry for 1600x1200 resolution * several fixes * http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3185#3185
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@ -154,7 +154,6 @@ public:
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void heroCreated(const CGHeroInstance* hero);
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void heroGotLevel(const CGHeroInstance *hero, int pskill, std::vector<ui16> &skills, boost::function<void(ui32)> &callback);
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void heroInGarrisonChange(const CGTownInstance *town);
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void heroKilled(const CGHeroInstance* hero);
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void heroMoved(const TryMoveHero & details);
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void heroPrimarySkillChanged(const CGHeroInstance * hero, int which, int val);
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void heroManaPointsChanged(const CGHeroInstance * hero);
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@ -175,6 +174,7 @@ public:
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void requestRealized(PackageApplied *pa);
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void heroExchangeStarted(si32 hero1, si32 hero2);
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void objectPropertyChanged(const SetObjectProperty * sop);
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void objectRemoved(const CGObjectInstance *obj);
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void serialize(COSer<CSaveFile> &h, const int version); //saving
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void serialize(CISer<CLoadFile> &h, const int version); //loading
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@ -195,6 +195,7 @@ public:
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//-------------//
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void heroKilled(const CGHeroInstance* hero);
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void waitWhileDialog();
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bool shiftPressed() const; //determines if shift key is pressed (left or right or both)
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void redrawHeroWin(const CGHeroInstance * hero);
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