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https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
vcmi: all notifications now shows inside the infobar properly
No more dangling images or text.
This commit is contained in:
@@ -173,6 +173,7 @@ CInfoBar::VisibleComponentInfo::VisibleComponentInfo(const std::vector<Component
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auto textRect = fullRect;
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auto imageRect = fullRect;
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auto font = FONT_SMALL;
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auto maxComponents = 2;
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if(!compsToDisplay.empty())
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{
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@@ -189,21 +190,24 @@ CInfoBar::VisibleComponentInfo::VisibleComponentInfo(const std::vector<Component
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data_width - 2 * CInfoBar::offset,
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textH);
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imageRect = Rect(CInfoBar::offset,
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textH + CInfoBar::offset,
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textH,
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data_width - 2 * CInfoBar::offset,
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CInfoBar::data_height - 2* CInfoBar::offset - textH);
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if(compsToDisplay.size() > 4)
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size = CComponent::tiny;
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}
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if(compsToDisplay.size() > 4) {
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maxComponents = 3;
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size = CComponent::small;
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}
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if(compsToDisplay.size() > 6)
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size = CComponent::small;
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maxComponents = 4;
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std::vector<std::shared_ptr<CComponent>> vect;
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for(const auto & c : compsToDisplay)
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vect.emplace_back(std::make_shared<CComponent>(c, size, font));
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comps = std::make_shared<CComponentBox>(vect, imageRect, 4, 4, 1);
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comps = std::make_shared<CComponentBox>(vect, imageRect, 4, 4, 1, maxComponents);
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}
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else
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font = tiny ? FONT_TINY : font;
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@@ -216,12 +220,10 @@ int CInfoBar::getEstimatedComponentHeight(int numComps) const
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{
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if (numComps > 8) //Bigger than 8 components - return invalid value
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return std::numeric_limits<int>::max();
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else if (numComps > 4)
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return 48 + 20; // 24px * 2 rows + 20 to offset
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else if (numComps > 2)
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return 96 + 20; // 32px * 1 row + 20 to offset
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return 160; // 32px * 1 row + 20 to offset
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else if (numComps)
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return 128; // 128 px to offset
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return 118; // 118 px to offset
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return 0;
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}
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@@ -344,23 +346,23 @@ void CInfoBar::pushComponents(const std::vector<Component> & components, std::st
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case Component::EComponentType::PRIM_SKILL:
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case Component::EComponentType::EXPERIENCE:
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reward_map.at(0).first.push_back(c);
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reward_map.at(0).second = 6; //At most 6, cannot be more
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reward_map.at(0).second = 8; //At most 8, cannot be more
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break;
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case Component::EComponentType::SEC_SKILL:
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reward_map.at(1).first.push_back(c);
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reward_map.at(1).second = 8; //At most 8
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reward_map.at(1).second = 4; //At most 4
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break;
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case Component::EComponentType::SPELL:
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reward_map.at(2).first.push_back(c);
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reward_map.at(2).second = 6; //At most 6
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reward_map.at(2).second = 4; //At most 4
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break;
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case Component::EComponentType::ARTIFACT:
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reward_map.at(3).first.push_back(c);
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reward_map.at(3).second = 6; //At most 6
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reward_map.at(3).second = 4; //At most 4, too long names
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break;
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case Component::EComponentType::CREATURE:
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reward_map.at(4).first.push_back(c);
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reward_map.at(4).second = 8; //At most 8
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reward_map.at(4).second = 4; //At most 4, too long names
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break;
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case Component::EComponentType::RESOURCE:
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reward_map.at(5).first.push_back(c);
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@@ -402,6 +404,7 @@ void CInfoBar::prepareComponents(const std::vector<Component> & components, std:
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auto tinyH = CMessage::guessHeight(message,CInfoBar::data_width - 2 * CInfoBar::offset, FONT_TINY);
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auto header = CMessage::guessHeader(message);
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auto headerH = CMessage::guessHeight(header, CInfoBar::data_width - 2 * CInfoBar::offset, FONT_SMALL);
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auto headerTinyH = CMessage::guessHeight(header, CInfoBar::data_width - 2 * CInfoBar::offset, FONT_TINY);
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// Order matters - priority form should be chosen first
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if(imageH + textH < CInfoBar::data_height)
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@@ -410,6 +413,8 @@ void CInfoBar::prepareComponents(const std::vector<Component> & components, std:
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pushComponents(components, message, tinyH, true, timer);
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else if(imageH + headerH < CInfoBar::data_height)
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pushComponents(components, header, headerH, false, timer);
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else if(imageH + headerTinyH < CInfoBar::data_height - 2 * CInfoBar::offset)
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pushComponents(components, header, headerTinyH, true, timer);
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else
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pushComponents(components, "", 0, false, timer);
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