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mirror of https://github.com/vcmi/vcmi.git synced 2025-02-03 13:01:33 +02:00
This commit is contained in:
AlexVinS 2018-08-12 15:01:05 +03:00
parent b56f862094
commit de5f1461ba

View File

@ -551,9 +551,10 @@ void VCAI::objectPropertyChanged(const SetObjectProperty * sop)
void VCAI::buildChanged(const CGTownInstance * town, BuildingID buildingID, int what)
{
LOG_TRACE_PARAMS(logAi, "what '%i'", what);
if (town->getOwner() == playerID && what == 1) //built
completeGoal(sptr(Goals::BuildThis(buildingID, town)));
NET_EVENT_HANDLER;
if(town->getOwner() == playerID && what == 1) //built
completeGoal(sptr(Goals::BuildThis(buildingID, town)));
}
void VCAI::heroBonusChanged(const CGHeroInstance * hero, const Bonus & bonus, bool gain)
@ -705,6 +706,7 @@ void VCAI::showGarrisonDialog(const CArmedInstance * up, const CGHeroInstance *
void VCAI::showMapObjectSelectDialog(QueryID askID, const Component & icon, const MetaString & title, const MetaString & description, const std::vector<ObjectInstanceID> & objects)
{
NET_EVENT_HANDLER;
status.addQuery(askID, "Map object select query");
requestActionASAP([=](){ answerQuery(askID, 0); });