1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Rework and optimize turnInfo used by pathfinder

This commit is contained in:
Ivan Savenko
2024-12-28 12:02:27 +00:00
parent 579b64cd39
commit dea1eba20b
16 changed files with 300 additions and 273 deletions

View File

@@ -76,6 +76,8 @@ const std::vector<GameSettings::SettingOption> GameSettings::settingProperties =
{EGameSettings::HEROES_RETREAT_ON_WIN_WITHOUT_TROOPS, "heroes", "retreatOnWinWithoutTroops" },
{EGameSettings::HEROES_STARTING_STACKS_CHANCES, "heroes", "startingStackChances" },
{EGameSettings::HEROES_TAVERN_INVITE, "heroes", "tavernInvite" },
{EGameSettings::HEROES_MOVEMENT_POINTS_LAND, "heroes", "movementPointsLand" },
{EGameSettings::HEROES_MOVEMENT_POINTS_SEA, "heroes", "movementPointsSea" },
{EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE, "mapFormat", "armageddonsBlade" },
{EGameSettings::MAP_FORMAT_CHRONICLES, "mapFormat", "chronicles" },
{EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS, "mapFormat", "hornOfTheAbyss" },