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	Fix few more warnings on game start
This commit is contained in:
		| @@ -784,7 +784,7 @@ void CGameState::initTowns() | ||||
| 		CGTownInstance * vti =(elem); | ||||
| 		assert(vti->town); | ||||
|  | ||||
| 		if(vti->getNameTranslated().empty()) | ||||
| 		if(vti->getNameTextID().empty()) | ||||
| 		{ | ||||
| 			size_t nameID = getRandomGenerator().nextInt(vti->getTown()->getRandomNamesCount() - 1); | ||||
| 			vti->setNameTextId(vti->getTown()->getRandomNameTextID(nameID)); | ||||
| @@ -1797,12 +1797,6 @@ void CGameState::buildBonusSystemTree() | ||||
| 	{ | ||||
| 		t->deserializationFix(); | ||||
| 	} | ||||
| 	// CStackInstance <-> CCreature, CStackInstance <-> CArmedInstance, CArtifactInstance <-> CArtifact | ||||
| 	// are provided on initializing / deserializing | ||||
|  | ||||
| 	// NOTE: calling deserializationFix() might be more correct option, but might lead to side effects | ||||
| 	for (auto hero : map->heroesOnMap) | ||||
| 		hero->boatDeserializationFix(); | ||||
| } | ||||
|  | ||||
| void CGameState::deserializationFix() | ||||
|   | ||||
| @@ -171,7 +171,7 @@ void CMapLoaderH3M::readHeader() | ||||
| 		identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)); | ||||
| 	if (features.levelHOTA0) | ||||
| 		identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)); | ||||
| 	 | ||||
|  | ||||
| 	reader->setIdentifierRemapper(identifierMapper); | ||||
|  | ||||
| 	// include basic mod | ||||
| @@ -898,7 +898,7 @@ void CMapLoaderH3M::loadArtifactsOfHero(CGHeroInstance * hero) | ||||
|  | ||||
| 	if(!hero->artifactsWorn.empty() || !hero->artifactsInBackpack.empty()) | ||||
| 	{ | ||||
| 		logGlobal->debug("Hero %s at %s has set artifacts twice (in map properties and on adventure map instance). Using the latter set...", hero->getNameTranslated(), hero->pos.toString()); | ||||
| 		logGlobal->debug("Hero %d at %s has set artifacts twice (in map properties and on adventure map instance). Using the latter set...", hero->getHeroType().getNum(), hero->pos.toString()); | ||||
|  | ||||
| 		hero->artifactsInBackpack.clear(); | ||||
| 		while(!hero->artifactsWorn.empty()) | ||||
| @@ -1035,7 +1035,7 @@ void CMapLoaderH3M::readBoxContent(CGPandoraBox * object, const int3 & mapPositi | ||||
| 	readMessageAndGuards(object->message, object, mapPosition); | ||||
| 	Rewardable::VisitInfo vinfo; | ||||
| 	auto & reward = vinfo.reward; | ||||
| 	 | ||||
|  | ||||
| 	reward.heroExperience = reader->readUInt32(); | ||||
| 	reward.manaDiff = reader->readInt32(); | ||||
| 	if(auto val = reader->readUInt8()) | ||||
| @@ -1052,7 +1052,7 @@ void CMapLoaderH3M::readBoxContent(CGPandoraBox * object, const int3 & mapPositi | ||||
| 	{ | ||||
| 		auto rId = reader->readSkill(); | ||||
| 		auto rVal = reader->readUInt8(); | ||||
| 		 | ||||
|  | ||||
| 		reward.secondary[rId] = rVal; | ||||
| 	} | ||||
| 	int gart = reader->readUInt8(); //number of gained artifacts | ||||
| @@ -1068,13 +1068,13 @@ void CMapLoaderH3M::readBoxContent(CGPandoraBox * object, const int3 & mapPositi | ||||
| 	{ | ||||
| 		auto rId = reader->readCreature(); | ||||
| 		auto rVal = reader->readUInt16(); | ||||
| 		 | ||||
|  | ||||
| 		reward.creatures.emplace_back(rId, rVal); | ||||
| 	} | ||||
| 	 | ||||
|  | ||||
| 	vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT; | ||||
| 	object->configuration.info.push_back(vinfo); | ||||
| 	 | ||||
|  | ||||
| 	reader->skipZero(8); | ||||
| } | ||||
|  | ||||
| @@ -1852,7 +1852,7 @@ CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const Objec | ||||
| 			auto ps = object->getAllBonuses(Selector::type()(BonusType::PRIMARY_SKILL).And(Selector::sourceType()(BonusSource::HERO_BASE_SKILL)), nullptr); | ||||
| 			if(ps->size()) | ||||
| 			{ | ||||
| 				logGlobal->debug("Hero %s subID=%d has set primary skills twice (in map properties and on adventure map instance). Using the latter set...", object->getNameTranslated(), object->subID ); | ||||
| 				logGlobal->debug("Hero %s has set primary skills twice (in map properties and on adventure map instance). Using the latter set...", object->getHeroType().getNum() ); | ||||
| 				for(const auto & b : *ps) | ||||
| 					object->removeBonus(b); | ||||
| 			} | ||||
| @@ -2008,7 +2008,7 @@ void CMapLoaderH3M::readSeerHutQuest(CGSeerHut * hut, const int3 & position, con | ||||
| 			{ | ||||
| 				auto rId = reader->readUInt8(); | ||||
| 				auto rVal = reader->readUInt8(); | ||||
| 				 | ||||
|  | ||||
| 				reward.primary.at(rId) = rVal; | ||||
| 				break; | ||||
| 			} | ||||
| @@ -2016,7 +2016,7 @@ void CMapLoaderH3M::readSeerHutQuest(CGSeerHut * hut, const int3 & position, con | ||||
| 			{ | ||||
| 				auto rId = reader->readSkill(); | ||||
| 				auto rVal = reader->readUInt8(); | ||||
| 				 | ||||
|  | ||||
| 				reward.secondary[rId] = rVal; | ||||
| 				break; | ||||
| 			} | ||||
| @@ -2034,7 +2034,7 @@ void CMapLoaderH3M::readSeerHutQuest(CGSeerHut * hut, const int3 & position, con | ||||
| 			{ | ||||
| 				auto rId = reader->readCreature(); | ||||
| 				auto rVal = reader->readUInt16(); | ||||
| 				 | ||||
|  | ||||
| 				reward.creatures.emplace_back(rId, rVal); | ||||
| 				break; | ||||
| 			} | ||||
| @@ -2043,7 +2043,7 @@ void CMapLoaderH3M::readSeerHutQuest(CGSeerHut * hut, const int3 & position, con | ||||
| 				assert(0); | ||||
| 			} | ||||
| 		} | ||||
| 		 | ||||
|  | ||||
| 		vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT; | ||||
| 		hut->configuration.info.push_back(vinfo); | ||||
| 	} | ||||
|   | ||||
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