1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

remove border in battle

This commit is contained in:
Laserlicht
2025-07-04 20:22:01 +02:00
parent c15f628761
commit e0ea7ca32b

View File

@@ -191,10 +191,10 @@ void BattleWindow::createQuickSpellWindow()
OBJECT_CONSTRUCTION;
quickSpellWindow = std::make_shared<QuickSpellPanel>(owner);
quickSpellWindow->moveTo(Point(pos.x - 67, pos.y));
quickSpellWindow->moveTo(Point(pos.x - 55, pos.y));
unitActionWindow = std::make_shared<UnitActionPanel>(owner);
unitActionWindow->moveTo(Point(pos.x + pos.w + 15, pos.y));
unitActionWindow->moveTo(Point(pos.x + pos.w + 3, pos.y));
if(settings["battle"]["enableQuickSpellPanel"].Bool())
showStickyQuickSpellWindow();
@@ -389,28 +389,28 @@ void BattleWindow::setPositionInfoWindow()
if(defenderHeroWindow)
{
Point position = (ENGINE->screenDimensions().x >= 1000)
? Point(pos.x + pos.w + 15 + xOffsetDefender, pos.y + 60)
? Point(pos.x + pos.w + 3 + xOffsetDefender, pos.y + 60)
: Point(pos.x + pos.w -79, pos.y + 195);
defenderHeroWindow->moveTo(position);
}
if(attackerHeroWindow)
{
Point position = (ENGINE->screenDimensions().x >= 1000)
? Point(pos.x - 93 + xOffsetAttacker, pos.y + 60)
? Point(pos.x - 81 + xOffsetAttacker, pos.y + 60)
: Point(pos.x + 1, pos.y + 195);
attackerHeroWindow->moveTo(position);
}
if(defenderStackWindow)
{
Point position = (ENGINE->screenDimensions().x >= 1000)
? Point(pos.x + pos.w + 15 + xOffsetDefender, defenderHeroWindow ? defenderHeroWindow->pos.y + 210 : pos.y + 60)
? Point(pos.x + pos.w + 3 + xOffsetDefender, defenderHeroWindow ? defenderHeroWindow->pos.y + 210 : pos.y + 60)
: Point(pos.x + pos.w -79, defenderHeroWindow ? defenderHeroWindow->pos.y : pos.y + 195);
defenderStackWindow->moveTo(position);
}
if(attackerStackWindow)
{
Point position = (ENGINE->screenDimensions().x >= 1000)
? Point(pos.x - 93 + xOffsetAttacker, attackerHeroWindow ? attackerHeroWindow->pos.y + 210 : pos.y + 60)
? Point(pos.x - 81 + xOffsetAttacker, attackerHeroWindow ? attackerHeroWindow->pos.y + 210 : pos.y + 60)
: Point(pos.x + 1, attackerHeroWindow ? attackerHeroWindow->pos.y : pos.y + 195);
attackerStackWindow->moveTo(position);
}
@@ -847,7 +847,7 @@ void BattleWindow::showAll(Canvas & to)
CIntObject::showAll(to);
if (ENGINE->screenDimensions().x != 800 || ENGINE->screenDimensions().y !=600)
CMessage::drawBorder(owner.curInt->playerID, to, pos.w+28, pos.h+29, pos.x-14, pos.y-15);
to.drawBorder(Rect(pos.x-1, pos.y, pos.w+2, pos.h+1), Colors::BRIGHT_YELLOW);
}
void BattleWindow::show(Canvas & to)