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Terrain/Road/River handler are now in compileable state

This commit is contained in:
Ivan Savenko
2022-12-20 18:35:40 +02:00
parent 1468f6aded
commit e1799379dd
35 changed files with 303 additions and 205 deletions

View File

@ -338,12 +338,12 @@ std::string CDrawRiversOperation::getLabel() const
void CDrawRoadsOperation::executeTile(TerrainTile & tile)
{
tile.roadType = const_cast<RoadType*>(VLC->roadTypeHandler->getByIndex(roadType));
tile.roadType = const_cast<RoadType*>(VLC->roadTypeHandler->getByIndex(roadType.getNum()));
}
void CDrawRiversOperation::executeTile(TerrainTile & tile)
{
tile.riverType = const_cast<RiverType*>(VLC->riverTypeHandler->getByIndex(riverType));
tile.riverType = const_cast<RiverType*>(VLC->riverTypeHandler->getByIndex(riverType.getNum()));
}
bool CDrawRoadsOperation::canApplyPattern(const LinePattern & pattern) const