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Terrain/Road/River handler are now in compileable state

This commit is contained in:
Ivan Savenko
2022-12-20 18:35:40 +02:00
parent 1468f6aded
commit e1799379dd
35 changed files with 303 additions and 205 deletions

View File

@@ -28,7 +28,7 @@ std::function<bool(const int3 &)> AREA_NO_FILTER = [](const int3 & t)
Zone::Zone(RmgMap & map, CMapGenerator & generator)
: ZoneOptions(),
townType(ETownType::NEUTRAL),
terrainType(TerrainId::GRASS),
terrainType(ETerrainId::GRASS),
map(map),
generator(generator)
{