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Support Polish version of H3 data files
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@ -11,12 +11,16 @@
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[
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{"type" : "lod", "path" : "Data/H3ab_bmp.lod"},
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{"type" : "lod", "path" : "Data/H3bitmap.lod"},
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{"type" : "lod", "path" : "Data/h3abp_bm.lod"}, // Polish version of H3 only
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{"type" : "lod", "path" : "Data/H3pbitma.lod"}, // Polish version of H3 only
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{"type" : "dir", "path" : "Data"}
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],
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"SPRITES/":
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[
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{"type" : "lod", "path" : "Data/H3ab_spr.lod"},
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{"type" : "lod", "path" : "Data/H3sprite.lod"},
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{"type" : "lod", "path" : "Data/h3abp_sp.lod"}, // Polish version of H3 only
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{"type" : "lod", "path" : "Data/H3psprit.lod"}, // Polish version of H3 only
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{"type" : "dir", "path" : "Sprites"}
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],
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"SOUNDS/":
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@ -152,12 +152,12 @@ void CArchiveLoader::initSNDArchive(const std::string &mountPoint, CFileInputStr
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char filename[40];
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reader.read(reinterpret_cast<ui8*>(filename), 40);
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//for some reason entries in snd have format NAME\0WAVRUBBISH....
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//we need to replace first \0 with dot and take the 3 chars with extension (and drop the rest)
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// for some reason entries in snd have format NAME\0WAVRUBBISH....
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// and Polish version does not have extension at all
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// we need to replace first \0 with dot and add wav extension manuall - we don't expect other types here anyway
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ArchiveEntry entry;
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entry.name = filename; // till 1st \0
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entry.name += '.';
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entry.name += std::string(filename + entry.name.size(), 3);
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entry.name += ".wav";
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entry.offset = reader.readInt32();
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entry.fullSize = reader.readInt32();
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