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Support Polish version of H3 data files

This commit is contained in:
Ivan Savenko 2022-12-27 16:51:19 +02:00
parent 61ed408f61
commit e19dc41295
2 changed files with 8 additions and 4 deletions

View File

@ -11,12 +11,16 @@
[
{"type" : "lod", "path" : "Data/H3ab_bmp.lod"},
{"type" : "lod", "path" : "Data/H3bitmap.lod"},
{"type" : "lod", "path" : "Data/h3abp_bm.lod"}, // Polish version of H3 only
{"type" : "lod", "path" : "Data/H3pbitma.lod"}, // Polish version of H3 only
{"type" : "dir", "path" : "Data"}
],
"SPRITES/":
[
{"type" : "lod", "path" : "Data/H3ab_spr.lod"},
{"type" : "lod", "path" : "Data/H3sprite.lod"},
{"type" : "lod", "path" : "Data/h3abp_sp.lod"}, // Polish version of H3 only
{"type" : "lod", "path" : "Data/H3psprit.lod"}, // Polish version of H3 only
{"type" : "dir", "path" : "Sprites"}
],
"SOUNDS/":

View File

@ -152,12 +152,12 @@ void CArchiveLoader::initSNDArchive(const std::string &mountPoint, CFileInputStr
char filename[40];
reader.read(reinterpret_cast<ui8*>(filename), 40);
//for some reason entries in snd have format NAME\0WAVRUBBISH....
//we need to replace first \0 with dot and take the 3 chars with extension (and drop the rest)
// for some reason entries in snd have format NAME\0WAVRUBBISH....
// and Polish version does not have extension at all
// we need to replace first \0 with dot and add wav extension manuall - we don't expect other types here anyway
ArchiveEntry entry;
entry.name = filename; // till 1st \0
entry.name += '.';
entry.name += std::string(filename + entry.name.size(), 3);
entry.name += ".wav";
entry.offset = reader.readInt32();
entry.fullSize = reader.readInt32();